• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
DLUtils

Plugins + Scripts DLUtils

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Hey @DemonLord love this plugin and it's extremely useful and bet of show capabilities, thank you for creating this - any chance you'd consider adding the blinking highlight of a currently selected object like in Hal9001's plugin, which is also epic, but lacks some very useful features this one has. I'd definitely pay you for your time.

With assets that have more than 20 objects, sometimes 100's, it's terribly hard to quickly find the one object you're looking to interact with. Thanks!
 
Hey @DemonLord love this plugin and it's extremely useful and bet of show capabilities, thank you for creating this - any chance you'd consider adding the blinking highlight of a currently selected object like in Hal9001's plugin, which is also epic, but lacks some very useful features this one has. I'd definitely pay you for your time.

With assets that have more than 20 objects, sometimes 100's, it's terribly hard to quickly find the one object you're looking to interact with. Thanks!
I second this, it would be wonderful to have this feature!
 
Ooh, very nice update. I actually use CUA_Editor sometimes just for the highlight feature, then DLUtils for the actual editing. I would probably still do this for CUAs with a huge number of parts, but for ones with under 100 or so this update helps simplify a lot!
 
Is there a way to use the SaveToStore and Restore triggers without affecting the scale values?

I have a button that when pressed, save the current material colors of a CUA to Store1 (SaveToStore1), then restore those color on a different CUA (RestoreApparenceFromStore1). The problem is that this also copy the scale (and Position and Rotation values) from the first CUA to the second CUA.

So is there a way to work around this? Right now I'm using the ColorScale plugin to store the scale values instead, but would like to eliminate the need to use another plugin just for that purpose.
 
is there a way to search or find a specific object in a cua? like if i wanted to edit a door or window or something like that? currently im just clicking through the list until i find it.
 
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