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Custom Shader - Stocking/Pantyhose

Assets + Accessories Custom Shader - Stocking/Pantyhose

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regguise

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regguise submitted a new resource:

Custom Shader - Stocking/Pantyhose - Legs are better with these

This is a custom shader designed for skin tight, semi-transparent clothing, namely, stocking and pantyhose.

Clothing used in screenshot credit:

VaM Default Shader:
View attachment 478917

Custom Shader:
View attachment 478919


It should be used with this plugin:
[URL...

Read more about this resource...
 
Is it Christmas already??? because this is exactly what I wished for! Seriously, look at the forums, because I've been asking about this for like 2 years. Thank you so much!
 
regguise updated Custom Shader - Stocking/Pantyhose with a new update entry:

Shader update

New features:
1. added tileX/Y and offsetX/Y support in shader
Now these sliders in material tabs should work as intended.

View attachment 480549
2. added Specular Fresnel support in shader

Now this slider in material tab should work as intended

The effect is not that obvious though, may need to tweak the strength scale in coming updates. Feedback on this is welcomed!

View attachment 480550

3. Set default render queue of...

Read the rest of this update entry...
 
Any way to be able to turn down the GI?
Not sure what you mean by GI since VaM doesn't have built-in GI afaik..

if you are referring to the ambient lighting in scene lighting tab, the shader should respond to it. If you see any lighting issue please let me know.


Nevermind, see my next reply below.
 
Last edited:
Any way to be able to turn down the GI?
Oh, I think you probably mean the "Global Illumination Filter" slider from the material tab?

Under the hood this is really just an IBL filter property. Currently this shader doesn't implement it. So the slider won't do anything atm.

Although by default it does respond to IBL, and you can turn down the effect globally by changing the ambient light. I don't know how often some one would want to ONLY turn down IBL on the clothing.

But I will put it on my list, might be tricky to do because it basically means the shader needs access the VaM's internal IBL map, which I am not even sure if it is possible.
 
Oh, I think you probably mean the "Global Illumination Filter" slider from the material tab?

Under the hood this is really just an IBL filter property. Currently this shader doesn't implement it. So the slider won't do anything atm.

Although by default it does respond to IBL, and you can turn down the effect globally by changing the ambient light. I don't know how often some one would want to ONLY turn down IBL on the clothing.

Thank you!
 
helpful indeed
stocking3.png
stocking1.png
 
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