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VaM 1.x Custom Morph only importing

Threads regarding the original VaM 1.x

WolfCubus

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Dec 11, 2021
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I have 2 questions, i am very new to the creator side of it, apologies if it seems simple or a stupid question.

I want to import the head only of a person i created in Blender, i saved it as an .OBJ file and placed it in the VAM directory.

I can not find it, i placed in the same directory that shows when trying to load a morph.

Question 1: How do i load this? I tried some guides but i struggle to follow them as the important parts i need are not there and probably assumed i know it.

Question 2: Can i just import a morph of a persons face? The body etc does not matter as i can use in game morphs to adjust it.

Thanks.
 
Question 1: How do i load this? I tried some guides but i struggle to follow them as the important parts i need are not there and probably assumed i know it.

Your head only model wouldn't be possible to load into VaM that way. Morphs are derived from the specific models used by VaM (Genesis 2 Female/Male). To use your head you'd need to alter a Genesis 2 model to match the head's shape using sculpting and/or wrapping tools. The guide below should help if you haven't seen it already.


Question 2: Can i just import a morph of a persons face? The body etc does not matter as i can use in game morphs to adjust it.

Yes, how you edit the Genesis 2 model and import into DAZ would determine what the morph affects. If you're careful in Blender and use stuff like masks and face sets you can limit what is affected. In DAZ when importing the morph you can also see the number of "deltas" affected and use "clear deltas" to fix areas that you don't want affected.
 
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