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CUA_Editor

Plugins CUA_Editor

Hi, thanks for the great plugin. Is there convient way to select multiple objects? Sometimes too many to hide.
No, sorry, not without a major rewrite of the UI system. If the items you want to hide all have a common element in their name, use the name filter, and click "Disable All" - that disables all SHOWN elements.
 
How impossible would it be to add in a size scaling sliders X/Y/Z for both the entire CUA as a whole and the individual CUA game objects?

I often come across a CUA which i'd love to stretch in one direction, but the built-in VaM scaling options don't allow for individual axis scaling (X/Y/Z) for CUA's.
(For example, making a drinking glass CUA taller without making it wider).

Adding this same ability to individual CUA game objects would allow us to go even further.
(For example, an environment CUA of a bedroom where one of it's game objects is the sheets on the bed and rescaling one of the axis would result in the illusion that the sheet is now partly down or up on the matress.)

I know it sounds like wishfull thinking, but I figured it was worth a shot as it would allow us to alter existing CUA's in a major fundamental way.
This would be incredible if it could be implemented, especially if the axis scaling could be controlled by Timeline! Please consider!
 
Can someone help me please. I loaded the plugin on an asset, disabled a few objects as well as their collisions and saved the scene. I haven't touched any other settings but when I load the saved scene I have to always toggle the reflection probe off and on in the cua editor for asset reflections to appear.

Also when the scene is loaded with this plugin I can no longer load any other scenes anymore.
 
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