How impossible would it be to add in a size scaling sliders X/Y/Z for both the entire CUA as a whole and the individual CUA game objects?
I often come across a CUA which i'd love to stretch in one direction, but the built-in VaM scaling options don't allow for individual axis scaling (X/Y/Z) for CUA's.
(For example, making a drinking glass CUA taller without making it wider).
Adding this same ability to individual CUA game objects would allow us to go even further.
(For example, an environment CUA of a bedroom where one of it's game objects is the sheets on the bed and rescaling one of the axis would result in the illusion that the sheet is now partly down or up on the matress.)
I know it sounds like wishfull thinking, but I figured it was worth a shot as it would allow us to alter existing CUA's in a major fundamental way.