Hello,
I've started learning about creating and porting clothing from Marvelous Designer/Daz3d to VAM but one of the issues I keep running into is when undress pieces that I want to 'fall part' like buttons and buckles will not undo but will stretch.
I've built the SIM Texture so only the minimum amount of SIM is applied to the Buckles and Buttons (Red value of 252) while adjacent clothing has a more stretchy sim (Red between 30-120). The buckles/buttons are on separate material and UV maps so not exactly sure how to resolve this.
Can any sled any light on this problem?
I've started learning about creating and porting clothing from Marvelous Designer/Daz3d to VAM but one of the issues I keep running into is when undress pieces that I want to 'fall part' like buttons and buckles will not undo but will stretch.
I've built the SIM Texture so only the minimum amount of SIM is applied to the Buckles and Buttons (Red value of 252) while adjacent clothing has a more stretchy sim (Red between 30-120). The buckles/buttons are on separate material and UV maps so not exactly sure how to resolve this.
Can any sled any light on this problem?