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We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.
Only had time for a quick test: Yup, no more physics explosions.
So now, by default, it disables the time sync if fps < physics rate if I understand correct.
And this safeguards against the "slow CPU cannot keep up"-scenario.
Only had time for a quick test: Yup, no more physics explosions.
So now, by default, it disables the time sync if fps < physics rate if I understand correct.
And this safeguards against the "slow CPU cannot keep up"-scenario.
Only had time for a quick test: Yup, no more physics explosions.
So now, by default, it disables the time sync if fps < physics rate if I understand correct.
And this safeguards against the "slow CPU cannot keep up"-scenario.