Only had time for a quick test: Yup, no more physics explosions.
So now, by default, it disables the time sync if fps < physics rate if I understand correct.
And this safeguards against the "slow CPU cannot keep up"-scenario.
Only had time for a quick test: Yup, no more physics explosions.
So now, by default, it disables the time sync if fps < physics rate if I understand correct.
And this safeguards against the "slow CPU cannot keep up"-scenario.
Only had time for a quick test: Yup, no more physics explosions.
So now, by default, it disables the time sync if fps < physics rate if I understand correct.
And this safeguards against the "slow CPU cannot keep up"-scenario.