Question change room while keeping animation, pose and plugins ?

orimesh

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i got a few scenes where i managed to edit the animation, add some plugins, etc... but now i want to change the room itself. How should i proceed to do that but also keep the animation, plugins, pose, all intact ?
 
Usually the room is just a CustomUnityAsset atom, you can swap it out without breaking the scene... usually. Beware of collisions, you can turn them off on the CUA prior to switching the room to avoid explosions :)
 
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