兄弟是国人吗? ? 是的话可以加q裙12981658 探讨
1、vam这个游戏,我个人感觉,vr玩的效果,远远远远远大于桌面玩。同一个人站在你面前,vr里的感受,远超桌面
2、i社的honeyselcet1和2,以及playhome,以及恋活这些,都有vr补丁,且都是用鼠标玩的vr,且体验非常好,且鼠标操作方便程度远远大于手柄。
a.他们的实现方式是:在vr世界中,只有人物场景这些元素是3d的,而操作的ui界面,只是浮在眼前的一个平面, 就像vision pro的一个窗口,固定悬挂在空间中,里面包含了各类型按钮,可以用鼠标点击操作,而鼠标则是在这个平面窗口中移动。
b.鼠标的移动在平面窗口中,但鼠标除了点击平面中的各类按钮外,还可以操作转动视角,滚轮可以拉远和拉近视角距离,其操作方式与桌面端一模一样。
总结来看相当于把桌面端的游戏界面,完全复刻进了vr,漂浮在vr空间中的一个平面窗口,鼠标可以在里面和桌面端一样的点击操作。但唯一改变的是人物和场景这些元素,从2d变为了3d
vr的核心,其实不是对ui按钮的3d化,而是对人物场景的3d化。 ui按钮的操作便捷度,鼠标>>>>>手柄。对于视野的操作,鼠标也很方便,旋转,拉近。如果再结合上posecamera插件里的平滑视角移动,就完美了!
AI translate :
bro is chinese??
1、For the game VAM, I feel that the effect of playing with VR is far far far greater than playing on the desktop. When the same person stands in front of you, the feeling in VR is far far superior to that on the desktop.
2、The illusion HoneySelect 1 and 2, as well as PlayHome and sunshine, all have VR patches, and they are all played with mouse in VR, and the experience is very good. And the convenience of mouse operation is far greater than that of the controller.
a. Their implementation method is: In the VR world, only the characters and scene elements are 3D, while the operating UI interface is just a plane floating in front of you. It's like a window of Vision Pro hanging in space, containing various types of buttons that can be clicked by the mouse, and the mouse moves within this plane window. just like UEVR plug(very famous).
b.The mouse movement is in the plane window, but besides clicking various buttons in the plane, the mouse can also rotate the perspective, and the scroll wheel can zoom in and out. The operation method is exactly the same as that on the desktop.
In summary, it is equivalent to completely replicating the desktop game interface into VR, floating it as a plane window in the VR space. The mouse can click and operate within it just like on the desktop. But the only change is that the characters and scenes change from 2D to 3D.
The core of VR is not to make the UI buttons 3D, but to make the characters and scenes 3D. The convenience of UI button operation, mouse >>> controller. For perspective operation, the mouse is also very convenient, rotation, zoom in and out. If combined with the smooth perspective movement in PoseCamera plugin, it will be perfect!
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