Camera Pinned UI

Plugins Camera Pinned UI

TBD

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TBD submitted a new resource:

Camera Pinned UI - Pin your scene UI to the desktop camera

Simple plugin to create scene UI's that follow the camera with just a few clicks.

View attachment 390530

How to
  1. Create an empty atom and position it relative to the camera
  2. Add this plugin to the empty atom
  3. In the plugin's UI, select your UI's root element (the top most parent), which should either be an empty atom or any type of UI element
  4. enable/disable the plugin to pin/unpin the UI

Read more about this resource...
 
TBD updated Camera Pinned UI with a new update entry:

UI now always orthogonal to the camera

changelog v4
  • automatically rotates the UI to be orthogonal to the camera
    Sadly, this somehow doesn't work for existing scenes until the UI is unpinned and pinned again.
    If you need manual control over the rotation, just add another Empty atom in between your UI and the atom containing the plugin.
  • fixed some bugs while restoring the plugin during scene load

manual UI alignment in v3 and automatic alignment in v4:
[ATTACH type="full"...

Read the rest of this update entry...
 
TBD updated Camera Pinned UI with a new update entry:

v5

changelog v5
  • Fixed a rare bug affecting users, who have the "Monitor View offset" enabled in their VAM settings. If they open VAM's UI at certain moments during scene load, the pinned scene UI could be affected by the offset.
    (User Preferences -> Misc -> Use Monitor View and Focus Offset When UI is Open)
  • The plugin will now remember the UI's original, unpinned position and rotation when you save a scene with the UI pinned.

Read the rest of this update entry...
 
Hi there. Sorry to interrupt
Not sure if this is the place to raise a question...

Love your plugin so much! and it has almost become a necessary tool for my scene


I am building a character show photo scene and have used a large number of UI buttons to load preset poses (about 250+ UI buttons...). But when I tried to load your plugin onto a UI button, it didn't work



As usual, I aligned an empty atom to its position, loaded the Camera Pinned plugin in the empty atom, opened the plugin setting and selected this UI button, but I noticed that the UI button was only successfully adjusted to face the screen after I set it. But then it stopped in its original spatial position, as if no plug-in had been loaded, but the empty atom was successfully locked on the screen


The plugin worked fine in relatively atomless scenarios, this is the first time I've built a scene with so many atomic buttons, and there were quite a few other bugs

Any ideas?

Sorry for my poor Englisho_O
 
Hi, thanks for the kind words.
Could you send me a scene file showcasing the bug, please? I can't tell what's going on without having a look in this case.
 
Hi, thanks for the kind words.
Could you send me a scene file showcasing the bug, please? I can't tell what's going on without having a look in this case.
That's great!

I tried using hazmhox's Vamstory plugin to drastically reduce the UI number (from 200 UI to a single empty atom that is loading Vamstory) and tried to export var to a brand new VaM directory, and then load your plugin again in this new environment, but failed...


Thank you so much. I'll send you the scene package

here it is!
https://drive.google.com/drive/folders/1iEpILnk0scGf-p52Q9p83Z7Dl2HF3yW4?usp=sharing
 
That's great!

I tried using hazmhox's Vamstory plugin to drastically reduce the UI number (from 200 UI to a single empty atom that is loading Vamstory) and tried to export var to a brand new VaM directory, and then load your plugin again in this new environment, but failed...


Thank you so much. I'll send you the scene package

here it is!
https://drive.google.com/drive/folders/1iEpILnk0scGf-p52Q9p83Z7Dl2HF3yW4?usp=sharing

Honestly, Vamstory might be suited better in your case but I don't see a reason why my plugin shouldn't work.
Regarding your test scene, there's no instance of my plugin anywhere. Please send me a version with it set up and if possible everything but the UI removed.

By the way, why didn't you contact me on my discord's support channel?
 
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