• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
BlenderMate

Plugins + Scripts BlenderMate

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Ashu27

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Ashu27 submitted a new resource:

BlenderMate - Efficient, convenient, and powerful

BlendMate - User Manual​

1. Introduction

BlendMate is a plugin designed to bring the efficient workflow of Blender into Virt-A-Mate (VaM). It allows users to manipulate objects using standard G/R/S hotkeys, axis locking, and numeric input, bypassing the need for the traditional slow Gizmo dragging. Additionally, it features a powerful "Scene Outliner" that integrates object filtering, hierarchy management, physical state...

Read more about this resource...
 
Hey @Ashu27, I was reading the instructions and it says: "Copy the NativeGCPatcher.dll file into: .../Virt-A-Mate/BepInEx/plugins/". I was confused as the download didn't provide a file called "NativeGCPatcher.dll". I then googled that file name and found your other plugin with that name. I'm assuming I need to drag the BlenderMate.dll to the BepInEx/plugins folder and you forgot to change the installation instructions to say BlenderMate.dll?
 
Hey @Ashu27, I was reading the instructions and it says: "Copy the NativeGCPatcher.dll file into: .../Virt-A-Mate/BepInEx/plugins/". I was confused as the download didn't provide a file called "NativeGCPatcher.dll". I then googled that file name and found your other plugin with that name. I'm assuming I need to drag the BlenderMate.dll to the BepInEx/plugins folder and you forgot to change the installation instructions to say BlenderMate.dll?
Thanks for the reminder.
 
This is amazing! Came back to VaM after forever just in time, poor controls made it difficult.

Do you have any plans to add a trackball rotation mode? Similar to double-pressing R in Blender.

Edit: Also, potentially view snapping? Numpad buttons to snap the view to axis, or like pressing 0 to snap to the active camera.
 
This is amazing! Came back to VaM after forever just in time, poor controls made it difficult.

Do you have any plans to add a trackball rotation mode? Similar to double-pressing R in Blender.

Edit: Also, potentially view snapping? Numpad buttons to snap the view to axis, or like pressing 0 to snap to the active camera.
I'll think about it
 
Not working,i Just done this:

"Ensure you have BepInEx installed. (If you see a BepInEx folder in your VaM root directory, you are good to go).
Copy the BlenderMate.dll file into: .../Virt-A-Mate/BepInEx/plugins/
Start the game. You should see a status overlay in the right corner."

I get BepInEx from github, install it, create folder "plugins" and put ur dll.
After that i launch game, and see toolbar, but cant change "[VAM]" to "[Blender]"
 
Not working,i Just done this:

"Ensure you have BepInEx installed. (If you see a BepInEx folder in your VaM root directory, you are good to go).
Copy the BlenderMate.dll file into: .../Virt-A-Mate/BepInEx/plugins/
Start the game. You should see a status overlay in the right corner."

I get BepInEx from github, install it, create folder "plugins" and put ur dll.
After that i launch game, and see toolbar, but cant change "[VAM]" to "[Blender]"
Did you use the hotkeys?
 
Hi @Ashu27 this is really good ! anyways to change the toggle hotkey between blender and vam mode? Would be great for non qwerty keyboards! Cheers!
 
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