• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Ashu27

  • Hey ashu, love the work you do with bringing anime characters to VAM. Not a paid request, more of just a question. Do you know of any good plugins to help getting anime expressions into VAM? I'm looking for stuff more exaggerated like what you would see from artists like Anna Anon and Midorimint who make Koikatsu animations. Whenever I try to adjust facial morphs to get closer to these looks, the adjustments seem to be too subtle and always get overridden by other expression plugins. But yeah anyway, I come to you since no one does anime in VAM better than yourself.
    Ashu27
    Ashu27
    You'll need to create the expression shapekeys yourself for now. However, I do plan to make a standard set of MMD shapekeys in the future.
    C
    CreamyPnutt
    Awesome! Thanks so much for the response, will definitely stay tuned for whatever you cook on that.
    안녕하세요 Ashu27님,
    눈 주변 전체를 하나의 의상처럼 구성하고 적용하시는 걸 봤는데, 아이 포터링 기법이 정말 놀랍네요. 리랩 기법을 사용하시는 건지 아니면 다른 기술을 사용하시는 건지 잘 모르겠어요. 어떻게 하시는지 알려주시면 정말 감사하겠습니다.
    Hi Ashu! It's been a while, I've always admired how you can flawlessly recreate those intricate game character models in VAM without losing any detail.I'm really glad the VAM community has talented creators like you. Thanks for sharing your work and bringing these lively characters to everyone.
    If you're interested and have free time, would you consider porting the character Iuno from Wuthering Waves into VAM? Of course, no matter which characters you end up modeling, I'll keep supporting you! Keep up the awesome work!:爱:
    Hello Ashu,
    I was wondering how difficult it would be to make the mask from the hilichurl look into a Custom Unity Asset. I wish to make a rule 63 hilichurl female and it would be paramount to this custom look's completion.
    Thanks!
    Ashu27
    Ashu27
    It's not very difficult to convert the model file into CUA. There are relevant tutorials available on the hub.
    Eonyte
    Eonyte
    I'm not sure if I have the basic knowhow to do it, but thanks. I might try it.
    Hi Ashu, I'm contacting you to tell you first of all that I love your work and I find it really high quality and I wanted to ask you if you could create an avatar of Houshou Marine, a Vtuber, that would be really great and of course I'm willing to pay in any case, hoping you read this message, thank you
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