• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Big Alleyway

Environments Big Alleyway

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Nyx

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Sep 20, 2024
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MikuMiku submitted a new resource:

Big Alleyway - Big Alley

This is a pretty big environment and it might not work on all pc's because of all of the lighting going on in one place. If the lighting becomes and issue or you don't like where I placed them then unhide them and remove or replace them.View attachment 448288View attachment 448289View attachment 448290View attachment 448291View attachment 448292View attachment 448293View attachment 448294[ATTACH...

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Nyx updated Big Alleyway with a new update entry:

Fixing issues & adding space

I felt like the alley was way too cramped so I decided to back and increase the size of the area. While doing this I noticed some errors I made before and decided I would redo the scene and fix the issues listed below.

Fixed some issues with floating or misplaced objects.
Fixed low performance due to a high number of pixel lights.
Fixed where atoms load into the environment by moving the asset.
Increased the side of the alley by double and added props to the area...

Read the rest of this update entry...
 
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