gobgob submitted a new resource:
AutoSkeletonBuilder - physic, skeleton, unityasset, collision
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AutoSkeletonBuilder - physic, skeleton, unityasset, collision
AutoSkeletonBuilder (BETA)
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A runtime auto-rigging plugin for Virt-A-Mate.
[[[Unselect show bones 3D point for it to work ]]] it's not perfect yet I guess but pretty tricky do dev for me since it's my first time
View attachment 607621
WHAT IT DOES
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AutoSkeletonBuilder takes a rigid CustomUnityAsset (hair, tentacles, cloth
strips, or any similar multi-piece mesh) and turns it into a physically
simulated, jiggling object - entirely inside VaM...
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