Question Audio dialog with timeline.

Aminator

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I have two characters and each has a two minute audio track triggered for the first frame. It's a conversation with the lipsync plugin.

Is there a way to have the audio scrub with the timeline so I don't have to start over whenever I want to adjust the animation? Right now it just keeps playing if I stop the animation and can only be replayed by starting the whole animation again.

I tried something in the timeline wiki before but it didn't work. Something about checking "live"?
I don't know if it's possible but it's difficult to tweak the animation to go with the speech this way.
 
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