• Happy Holidays Guest!

    We want to announce that we will be working at reduced staffing for the holidays. Specifically Monday the 23rd until Jan 2nd.

    This will affect approval queue times and responses to support tickets. Please adjust your plans accordingly and enjoy yourselves this holiday season!

  • Hi Guest!

    Please be aware that we have released a critical security patch for VaM. We strongly recommend updating to version 1.22.0.7 using the VaM_Updater found in your installation folder.

    Details about the security patch can be found here.
AR Passthrough Sex Simulator

Scenes AR Passthrough Sex Simulator

Digi

New member
Messages
11
Reactions
25
Points
3
Digi submitted a new resource:

AR Passthrough Sex Simulator - AR Passthrough Sex Simulator

This is my first time sharing a scene.

1) Set up passthrough
2) Have a microphone that is set as the system default in Windows.
3) Set up the session plugin LightMeUp by CheesyFx

It's a scene with passthrough and voice commands (so you need both setup). It also assumed you have an orifice toy attached to a controller but it can be tested without that. load the scene, in edit mode grab the collider that's floating around using your controller attached to your toy. Then say "cowgirl" and...

Read more about this resource...
 
An update that allows this to be hub hosted is pending moderation. Apologies for the initial upload.
 
Pretty nice although not really beginner friendly. Gonna need a guide.

A bit confused about the steps when you need to "grab the collider that's floating around."

Also would be nice if there was a non voice command mode.

I've tried and messed around with it for a bit. Not too bad, I look forward to the development of this scene.
 
I apologize for the lack of updates. To set up this scene you should use the menu "select" option that comes with VAM to select the only collider in the scene. Grab this collider with your controller (it looks like a wire frame of a sphere). Align the controller with the model's hips. Say "Take it" to activate a physics link between the toy and the hips. It is extremely realistic.. like you could record adult material this way and post it and it'd probably have people running to use VAM.

You can say "stop" and re-align things, then say "take it" to resume. Another trick is to let go of the collider and adjust slightly then grab it again.

VAM lacks a feature that is preventing this from being more user friendly. I'd need a plugin that allows me to reference the VR controllers so that I can make this work without grabbing anything in the scene.
 
I want to try this, but I fell I'm too new in VAM.
Can you explain better how to use the voice commands? I think VAM is not listening my mic
ALso, is the mic of our computer or the mic from the headset (quest 3)?
 
You’re right. I need to write a guide and publish some updates for this plugin.

You need speech recognition and passthrough working before attempting to use this.

1) Speech recognition plugin
2) Guide to getting passthrough working
3) Launch this scene, locate the collider and grab it with a controller
4) Say “cowgirl” and confirm that the character moves and animates.
5) Align the collider with an orifice and say “take it”, “lets go”, or “suck it”. Say “stop” if you want to start over or re-align.

I cannot emphasize enough how realistic this is once it all works.
 
You’re right. I need to write a guide and publish some updates for this plugin.

You need speech recognition and passthrough working before attempting to use this.

1) Speech recognition plugin
2) Guide to getting passthrough working
3) Launch this scene, locate the collider and grab it with a controller
4) Say “cowgirl” and confirm that the character moves and animates.
5) Align the collider with an orifice and say “take it”, “lets go”, or “suck it”. Say “stop” if you want to start over or re-align.

I cannot emphasize enough how realistic this is once it all works.
Hi, I have a suggestion that will make your passthrough mode a much cooler experience. With one or 2 of your lights, make them an easily movable object, and then have instruction to "move the light(s) to where your real lights are". Having the passthrough lighting match their real world makes your scene people look much more realistic.
 
Interesting project. The initial run looked and functioned as described. All subsequent runs were no-goes as the AcidBubbles.Timeline.282 fails for some reason. I hope to resolve as it looks very interesting.
 
Back
Top Bottom