vamBear submitted a new resource:
Adaptive Texture Details - Dynamically adjust the visual detail of a character's skin based on how close or far the camera is.
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Adaptive Texture Details - Dynamically adjust the visual detail of a character's skin based on how close or far the camera is.
Adaptive Texture Details
Maintain high-quality skin appearance at various distances by scaling texture properties. For example, you might want softer, less "bumpy" skin when the camera is right in the character's face, but sharper, more defined details when viewing them from across the room.
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