• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

"3rd person game controls for person atoms"

Jiraiya

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There are a lot of plugins now for making person atoms seem "real". They can breath, look around, walk, wobble, fall over, get up etc etc.
It would be cool to have a plugin that triggered actions from a gamepad letting you control a person in a scene as if playing GTA. The plugin would need to interact with multiple other free and paid plugins.
The ability to have 'recorded' actions triggered by buttons such as wave, sit down, lay down etc as well.
Recorded whole body animations such as dances could be triggered like "emotes" from fps games etc.
Any of the clever people making plugins up for the challenge?

I thought about this looking at the new metachat plugin. It would make moving your character around in desktop mode a lot simpler than trying to wave a hand with the mouse pointer! It's easier to get 2 machines running VaM if you only need one VR headset so making the flat experience more fun would help.
 
This is pretty close to what you are looking for, and you can add Timeline animations walk/idle etc
 
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