Hello All... Tried searching these, but couldn't find answers.
1) Is there a way to bypass a 'person' when using the timeline? If I'm editing one person, when I switch from an atom (let's say a hand), then back to the timeline, it always goes to the next person (not the person I'm currently working on), which forces me to hit the 'person icon' a second time to bring up the person I want.... It's just a QOL issues, really.
2) Is there a 'clear' option to reset a particular morph? For instance, resetting the hands to default, rather than having to go through each category - grasp, fingers, hands, thumbs, straighten, bend... etc, just to clear the hands.
Thanks for your time.
1) Is there a way to bypass a 'person' when using the timeline? If I'm editing one person, when I switch from an atom (let's say a hand), then back to the timeline, it always goes to the next person (not the person I'm currently working on), which forces me to hit the 'person icon' a second time to bring up the person I want.... It's just a QOL issues, really.
2) Is there a 'clear' option to reset a particular morph? For instance, resetting the hands to default, rather than having to go through each category - grasp, fingers, hands, thumbs, straighten, bend... etc, just to clear the hands.
Thanks for your time.