Official 1.20 Release Progress

meshedvr

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This is a copy of the Patreon post from today: https://www.patreon.com/posts/1-20-release-38787099

Hi all-
As mentioned in the last update: "The plan is to release 1.20 before the end of June, but please treat this date as a goal, not an absolute!". Well the end of June is here, and we need more time to wrap up the release. We have lots of work going on in parallel for this release:
  • Improving the VaM Hub
  • Working on an official wiki and better documentation that will be hosted on the VaM Hub
  • Integrating the Hub with VaM itself, to be able to browse, download and install addons and their dependencies directly inside VaM
  • Improved scene management (more details will be released soon) as part of the planned scene wizard system
  • Load time improvements (see: https://youtu.be/bty2uf24SWE )
  • Many other improvements (see: https://trello.com/b/LDlEpfvk/virt-a-mate-public-plans )
Given the large scope of what we decided to put into 1.20 and the current progress with these items, we are going to spend at least 2 more weeks on 1.20 before releasing. We don't like the idea of rushing something out before it is ready, and we will continue to follow this philosophy of quality first, schedule second. If we are not meeting your expectations and you need to adjust your pledge accordingly, we completely understand.

Please do know that thanks to your pledges and the continued project growth, our team has recently expanded by 2 additional members. This has helped with the VaM Hub integration, and going forward will allow 1.X releases to continue while 2.X is developed in parallel.

Thank you again for your continued and generous support. We cannot wait for the future of VaM with the 2.X platform and your pledges have ensured this future will be bright.
 
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