Sometimes text in VaM becomes garbled (nonsense characters from the full unicode set appear instead of the correct characters).
I had this problem in a Unity project years ago. I'm trying to remember how I resolved it. I think I may have switched to using TextMeshPro. This is basically a problem with Unity I had to work around once. Let me know if you haven't resolved it already and I'll research what we did.
I had this problem in a Unity project years ago. I'm trying to remember how I resolved it. I think I may have switched to using TextMeshPro. This is basically a problem with Unity I had to work around once. Let me know if you haven't resolved it already and I'll research what we did.