• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

stars&garters

  1. Aigis (Human) Alt Pose

    Aigis (Human) Alt Pose

    "Why would you choose to take a picture from this angle? My optimal methods of engagement are via full frontal assaults." Skybox import by ChainedStar, beach asset by Charlestone, poses from billprime "klphgz edit" compilation. Uses PostProcessing plugin by Moyashi and LUT by ICannotDie.
  2. Aigis (Human)

    Aigis (Human)

    "Leader, I am uncertain of the tactical value in these photographic exercises. My role is to be your sword and shield." I knew eventually someone would com one of the valid P3R models, and just...wow. Another incredible Oni import. Elizabeth next? >.>
  3. Rarity shading tests

    Rarity shading tests

    Just messing around with Sally Whitemane's CUAShader on the environment, PostProcessing plugin adjustments, and adjusting render queues for an empty clothing geoshell to generate a faux "outline" off the geoshell's alpha texture. The toon look on the ocean is nice, even if you lose the "motion."
  4. Jessica Rabbit Club Shoot

    Jessica Rabbit Club Shoot

    "You're taking an AWFUL long time with that camera, Mr. Valant. Ever heard the phrase 'never keep a girl waiting?'" ___________________ When it feels like I'm really nailing a shot, that's when the time really starts to tick by and my eyes start to water. ;_; Closest so far, I think.
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