First person rig, a sub-scene preloaded with Mxx's FloatingHands, Yep's phone camera and my plugin ProximityGrab, closing hands will automatically grab cloth or any rigidbody that's found in the way thanks to perfectbloo's Blooprints plugin.
I hate triggers, let's embrace procedural & realtime...
ColliderFit
A Person plugin that keeps the fixed colliders on the bones snug to the skin when the body morphs change. Slim a forearm with a morph and its collider no longer stays as thick as before: other hands, props, clothing and cloth touch the skin instead of an invisible shell around it...
I once downloaded a scene containing soccer, basketball, and volleyball, and the balls in these scenes can fall directly onto the floor. They seem to have better physics effects, such as gravity—how is this implemented? Can this effect be applied to character atoms or other atoms?
*Look not included*
An oversized cropped T-shirt.
It comes with 3 presets: Wild Rose (Default), Soft Hours and Sage.
It’s fully simulated and moves like a loose tee. The sim textures keep the collar and shoulders in place and let the rest fall free.
Hope you like it!
Look is my own (WIP)!
AUTOKUKAN
AUTOKUKAN is a VaM plugin that automates robotic manipulators with interchangeable attachments. Select a device, attachment, character, and target—the plugin calculates the joint movement, positions the attachment, and controls the operating motion.
The ZIP archive is intended for...
Live Skin
Caress, shake, pinch, squeeze and watch it respond.
Subtle or over the top, it's yours to play with ♡
Live Skin is built around the idea that skin should feel as real as it looks. The way it dents beneath a touch, folds with the body, shakes with movement and settles after all...
What It Does
In Virt-A-Mate, clothing normally adapts to the body, but the body never reacts to the clothing. ClothesPhysicsManager reverses this interaction:
Tight Garments Squeeze Flesh: Clothing automatically compresses the skin beneath it based on the garment's exact cut and how tightly it...
TFD Rei Plugsuit
Shown together: Asuka, Rei and Mari. This download contains the Rei suit only.
Rei plugsuit from The First Descendant x Evangelion, converted to native VaM female clothing with clothing physics.
Includes the suit and its textures. Further socks and attachment refinements are...
TFD Mari Plugsuit
Shown together: Asuka, Rei and Mari. This download contains the Mari suit only.
Mari plugsuit from The First Descendant x Evangelion, converted to native VaM female clothing with clothing physics.
Includes the suit and its textures. Further socks and attachment refinements...
TFD Asuka Plugsuit
Shown together: Asuka, Rei and Mari. This download contains the Asuka suit only.
Asuka plugsuit from The First Descendant x Evangelion, converted to native VaM female clothing with clothing physics.
Includes the suit and its textures. Further socks and attachment...
Matterace
A mattress Custom Unity Asset with a soft, deformable surface.
This is not a flat box with a collider — the surface actually gives way
under a character's weight and springs back when the load is removed.
What you get
Mattress CUA with a quilted cover and PBR textures
Soft surface...
Quick Overview NO RIG REQUIRED RIG BUILDS ITSELF
AutoSkeletonBuilder LITE is a free runtime plugin for Virt-A-Mate (VaM). It automatically transforms rigid CustomUnityAssets (hair, tentacles, cloth, chains) into physically simulated, jiggling objects—no external rigging tools required.
You can...
If you're like me, you like watching your Vam girls taking big dicks, but it's annoying when those big dicks affect and collide in ways that look terrible and break immersion, seeing their anus stretching and gaping during vaginal sex and often so wide you can see the dick in their pussy...
AutoSkeletonBuilder
WHAT IT DOES
first wanted to thanks
https://hub.virtamate.com/tags/oniekohvius/ ,
https://hub.virtamate.com/members/urthe1.34842/
for his quality Asset, really good for testing my plugin complexe structures are key for a good physics and bones generation I did some bad...
Simple to use
Add a CustomUnityAsset atom.
Select Duvet.assetbundle.
Choose the Duvet asset.
Drop it above the bed or character.
Grab and move it with the mouse.
The in-scene control panel lets you:
enable or disable grabbing,
reset the simulation,
change the duvet width,
change the duvet...
Another simple plugin to set physics rate and cap on scene load.
The settings do NOT reflect in Vam´s own preferences drop menus because Vam structure won´t allow it, but the effects are indeed happening.
Use it preferably as scene plugin.
Hope you find it usefull!
Admittedly I have spent a stupid amount of time trying to figure out why this happens with any atom with a schlong, male or futa. It doesn't seem to happen straight away when it loads up but if i fiddle with it then it starts to break physics, collision, etc.
Scrub the timeline with Confidence! No more physics explosions...
IMPORTANT FOR CONTEXT:
THIS PLUGIN IS BEST AS A POLISH FOR YOUR FINISHED PRODUCT SO YOUR VIEWERS CAN SCRUB THE SCENE WITHOUT ISSUES.
IT IS NOT BEST FOR USE DURING EDITING A SCENE. The reason for this - the plugin forces the...