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We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.
Hi, is it possible to load my own Look into a scene, but use the model size from the original scene? There are some scenes with non-standard sizes or maybe it's called a morph, that after loading a custom model, the animations do not match, maybe there is a solution? Thank you
I am a creator in the world of Virt-a-Mate. I have always been fascinated by the possibilities of virtual modeling and the ability to bring my wildest fantasies to life. That's why I spend most of my time creating scenes that have that extra something special and making them engage in all kinds...
I release Look "Shiho" with original morph and skin textures.
This package include follows:
- Look of Shiho
- Original Head and Body Morph
- Original texture set (full scratch)
- Preview scene
- Morph Preset
- Skin Preset
- Appearance Preset
- Simple package dependencies
To further improve the...
Hello, I have one problem.
I took the Kazooie model and wanted to make my own character morph based on it, I did everything according to the guides, I didn’t touch the tops of the model, I used only sculpting tools. From Blender to DAZ everything was transferred correctly, but already at the...
ENJOY ♥
To find morphs - enter "Chubby 3" in the morph search
Look not included (Only Morph)
Normals DL Separately
Resources I used for the design (Not included)
Plugin:
https://hub.virtamate.com/resources/postmagic.161/ (MacGruber)
https://hub.virtamate.com/resources/macgruber-essentials.160/...
I release Look "Yuzuha" with original morph and skin textures.
To further improve the quality of the textures I made significant changes to the texturing process and tools.
I have reduced my reliance on substance painter and create textures using tools I have developed myself.
I will now call...
so basically i have a character that is non-human, and as such she has a full body morph that gives her dragon like legs and feet, i want to change just that but playing with sliders there just gives me abominations, is there a simple solution to giving her human legs and feet?
Those are custom foreskin morphs, designed for default penis (it can work with custom ones, but depending on the shape you could get some clipping). Those are made with some VAM default morphs and few custom ones. I used some morphs from Jackaroo and VamTastic, and merged everything using Morph...
This is a morph that deforms the chest for tits job.
This is a morph that deforms the chest for tits job.
The morph names are tj10,tj15,tj24,tj334.
It is free content, so feel free to use it in your scenes and plug-ins.
Enjoy!
To find morphs - enter "Standart" in the morph search
ENJOY
Resources I used for the design (Not included)
Plugin:
https://hub.virtamate.com/resources/postmagic.161/ (MacGruber)
https://hub.virtamate.com/resources/macgruber-essentials.160/ (MacGruber)
Lut - ICannotDie
Pose:
klphgz
So like the title says, my character with custom morph has spaghetti arms from a custom morph. I have imported a morph from DAZ, followed a guide on how to import models and make them a morph preset. Adjusted rigging to shape/model and ERC freeze then ported my morph over. It successfully...
I release Look "Lauryn" with original morph and skin textures.
This package include follows:
- Look of Lauryn
- Original Head and Body Morph
- Original texture set (full scratch)
- Preview scene
- Morph Preset
- Skin Preset
- Appearance Preset
- Simple package dependencies
Dependencies are...
When I load any pose preset that was saved with "Store Root Node in Pose" checked, no matter if at the time of loading is "Store Root Node in Pose" selected,
pose will load correctly and person will be teleported to the right location.
I have person, I saved morph preset "default" and morph...
LOL, I am back, guys. This woman morph namely 189cm tall, D cup, upper chest 100cm, hip 102cm. Both muscle and body mass rates are 25%. Weighing approximately 85kg. Head morph is not included. If you find that the head is smaller after applying this morph, it is normal because it requires you to...
is it possible to add a subscene that has sliders that control various pose morphs that can be used whenever without having to manually set up the person/morpsh every time?
Lynne was born and raised in Maui, Hawaii, and spends her time modeling, surfing, and hang gliding. She has dreams of one day moving to LA and becoming an actress.
There were plans to create a lot more content for this character, but I have shelved the project to work on other things for now...
Now you can truly be the strongest version of yourself with the morph that nobody needed.
Located in Morph/Arms.
Morph Name: "AV_CoomerArm_Right", Left also included.
While practicing sculpting and anatomy in Blender, I suddenly felt I should at least have something to show for it. Sometimes...