• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

marblx

  1. MAB-026

    Paid Looks MAB-026 1

    Thank you for your support. This is the release of MAB-026. MAB-026 represents my current production standard for high-realism VaM characters, built with a focus on anatomical accuracy, natural proportions, and long-term usability. Each release follows a consistent sculpting and texture...
  2. MAB-025

    Looks MAB-025 1

    Thank you for your support. This is the release of MAB-025. MAB-025 represents my current production standard for high-realism VaM characters, built with a focus on anatomical accuracy, natural proportions, and long-term usability. Each release follows a consistent sculpting and texture...
  3. MAB-S002

    Paid Looks MAB-S002 1

    MAB Signature Series Welcome to the Signature line — a premium collection of carefully crafted characters designed with a focus on realism, detail, and artistic quality. Each release in the Signature Series is built with extra attention to facial structure, skin detail, and overall aesthetic...
  4. MAB-024

    Paid Looks MAB-024 1

    This is the release of MAB-024. MAB-024 represents my current production standard for high-realism VaM characters, built with a focus on anatomical accuracy, natural proportions, and long-term usability. Each release follows a consistent sculpting and texture workflow to ensure stable quality...
  5. MAB-023

    Paid Looks MAB-023 1

    This is the release of MAB-023. MAB-023 represents my current production standard for high-realism VaM characters, built with a focus on anatomical accuracy, natural proportions, and long-term usability. Each release follows a consistent sculpting and texture workflow to ensure stable quality...
  6. MAB-022

    Looks MAB-022 1
    Hub-Hosted VAR CC BY-NC

    This is the release of MAB-022. MAB-022 represents my current production standard for high-realism VaM characters, built with a focus on anatomical accuracy, natural proportions, and long-term usability. Each release follows a consistent sculpting and texture workflow to ensure stable quality...
  7. MAB-S001

    Paid Looks MAB-S001 1

    Thank you for your interest and support. This is the first character from the MAB Signature Series: MAB-S001. The Signature Series is a standalone premium line focused on higher standards of realism, featuring more refined sculpting, improved textures, and more natural body proportions...
  8. MAB-021

    Paid Looks MAB-021 1

    This is the release of MAB-021. MAB-021 represents my current production standard for high-realism VaM characters, built with a focus on anatomical accuracy, natural proportions, and long-term usability. Each release follows a consistent sculpting and texture workflow to ensure stable...
  9. MAB-020

    Paid Looks MAB-020 1

    This is the release of MAB-020. MAB-020 represents my current production standard for high-realism VaM characters, built with a focus on anatomical accuracy, natural proportions, and long-term usability. Each release follows a consistent sculpting and texture workflow to ensure stable quality...
  10. MAB-019

    Paid Looks MAB-019 1

    This is the release of MAB-019. MAB-019 represents my current production standard for high-realism VaM characters, built with a focus on anatomical accuracy, natural proportions, and long-term usability. Each release follows a consistent sculpting and texture workflow to ensure stable...
  11. MAB-018

    Paid Looks MAB-018 1

    This is the release of MAB-018. MAB-018 represents my current production standard for high-realism VaM characters, built with a focus on anatomical accuracy, natural proportions, and long-term usability. Each release follows a consistent sculpting and texture workflow to ensure stable...
  12. MAB-017

    Paid Looks MAB-017 1

    This is the release of MAB-017. MAB-017 represents my current production standard for high-realism VaM characters, built with a focus on anatomical accuracy, natural proportions, and long-term usability. Each release follows a consistent sculpting and texture workflow to ensure stable...
  13. MAB-016

    Paid Looks MAB-016 1

    MAB-016 represents my current production standard for high-realism VaM characters, built with a focus on anatomical accuracy, natural proportions, and long-term usability. Each release follows a consistent sculpting and texture workflow to ensure stable quality across updates. Included...
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    1771875165.png

  17. MAB-015

    Paid Looks MAB-015 1

    This is the release of MAB-015. MAB-015 represents my current production standard for high-realism VaM characters, built with a focus on anatomical accuracy, natural proportions, and long-term usability. Each release follows a consistent sculpting and texture workflow to ensure stable...
  18. MAB-014

    Paid Looks MAB-014 1

    This is the release of MAB-014. MAB-014 represents my current production standard for high-realism VaM characters, built with a focus on anatomical accuracy, natural proportions, and long-term usability. Each release follows a consistent sculpting and texture workflow to ensure stable...
  19. MAB-013

    Paid Looks MAB-013 1

    This is the release of MAB-013. MAB-013 represents my current production standard for high-realism VaM characters, built with a focus on anatomical accuracy, natural proportions, and long-term usability. Each release follows a consistent sculpting and texture workflow to ensure stable quality...
  20. MAB-012

    Paid Looks MAB-012 1

    This is the release of MAB-012. MAB-012 represents my current production standard for high-realism VaM characters, built with a focus on anatomical accuracy, natural proportions, and long-term usability. Each release follows a consistent sculpting and texture workflow to ensure stable quality...
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