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Got tired of mixing diffuse and specular textures to TRY and achieve eyes I wanted. So I made some using some textures provided by previous artists. Huge thank you to AWWalker, BooMoon and Satoshi for the original resources.
Gloss texture included was made by Satoshi.
Normal (Bump) texture...
Simple iris clothing with no hole for the pupil. Designed with anime pupils in mind, can also be used for heterochromia eyes with included alpha textures.
The pack contains 20 eyes textures plus various color variations and normal maps.
Here are some tips:
Specular Texture Offset merge your imported texture with the built-in one. You might find some nice combinations.
Lower the value to only use the imported texture.
If you encounter color...
Some Looks have a strange mismatch between the iris and its specular layer.
As an example of a properly functioning specular layer, take the default model from the Create tab of VAM. Here is her default eye color:
If I want to change it to be darker, one way I can do that is by lowering the...
With the click of a button you can upgrade your model's eyes including their Iris Materials (eye color), Sclera Materials (white/veins of eyes) and Lacrimals Materials (center eye corners). A lot of the eye textures have amazing patterns and shading that you can build upon by adjusting them to a...
I try to export the VAM characters in obj format for modification in external 3D software. With the VAM built-in export function, I can export the OBJ format character mesh surface, and find the skin texture in the var file, but the eye texture seems to be a built-in preset of VAM, which cannot...
Contains skin presets for female and male dummy: find them in the Skin Preset Tab in the sidebar.
Contains decals that add fake ambient occlusion and better nails
Contains the Eye and Lashes textures, but those DO NOT get applied when selecting the skin preset (needs appearance). The eye...