Ingrid's base outfit from Street Fighter 6
Ripped from the game and converted to be used in VAM.
Hope you'll envoy!
Here's how it looks on a custom Look:
My second VAM release, hope you'll enjoy!
As usual I used standard Gen 2 model for the fitting.
I may do the makeup, I first have to learn the process of doing it.
The dress, shoes are done by me, the feathers and headdress are ported from the latest Dissidia game (Dissidia Duellum)...
Screenshots by @Zero Lambda. Many thanks for them. Сheck out his Patreon and Bluesky.
The package contains:Base scene with a Kai'Sa,Hair (CUA with physics),clothing,full set of skin textures,morphs (face and body)
Сommission is open!
Accepting orders for:
Porting an existing model to...
Hello! There's probably an easy fix, i'm probably just stupid, as i said in the title some clothes aren't made for every characters' figure, for example bigger breasts. is there a way to make the clothes not clip with the breasts? Here's a screenshot of what i mean:
I really have no idea...
After putting a very naive delay system in SimSetter to account for scene loads, I saw (thx macgruber) that the SuperController singleton has a way to signal the moment the scene is fully loaded. I'm wondering if there's something similar for situations where a person atom's clothing physics...
The package contains:clothing,full set of skin textures
The screenshots were taken using ReShade. The ReShade shaders and preset are not included with the model.
Сommission is open!
Accepting orders for:
Porting an existing model to VaM/Daz3d/Blender/UE/Unity
Create a model...