If you find the model too dark, please check if the Shadow Threshold value is set too high.
It is recommended to use 1-2 directional lights as the light source. This shader does not perform well under multiple light sources, point lights, or spotlights.
Anime_CUA Shader Parameters...
AVAILABLE NOW TO ALL PAID SUPPORTERS
Spooky relewase #2; a tad late halloween release but she ended up quite nice.
Ultimate Perona, partially using some of DV89 ports as a base, comes with;
2 full outfits, pre timeskip and post timeskip, full physics where it applies
Custom texture work...
If you'd like to commission something, please DM me.
1.About body collider
After importing presets using CUA, please reset the parent atom of the body collider to a girl.
Suggest using the UIAssist plugin for easy operation.
2.Recommended plugins:
Spooky release #1; Hex based on the models by VTM and Banchouforte, many thanks to both.
NOTES:
1) Standard CUAClothing and CUA collision shoes, please make sure you have the necessary plugins.
2) Has colliders as scene CUAs, use blazedust amazing CUAManager plugin to save/load them into other...
(Tier 1)
Elma (Also referred as Elma Joui) from ''Miss Kobayashi's Dragon Maid''. An Original KK model with a custom body made by me. The results are satisfactory.
Was kinda tricky transforming an existing tail into Elma's tail.
Original design by:
-Coolkyousinnjya
-This model has been made...
A commission from a supporter; Ultimate Yoko Littner based on a combination of the models by Banchouforte and Shinteo with my own work, many thanks to both for the resources.
Includes:
- Full custom textures
- 3 Different rigged hairs with built in cel shading
- 4 different outfits (original...
If you'd like to commission something, please DM me.
1.About body collider
After importing presets using CUA, please reset the parent atom of the body collider to a girl.
Suggest using the UIAssist plugin for easy operation.
2.Recommended plugins:
Raven
Here's Raven!
She comes with a lot of presets.
I made her default version as a normal skin tone - realistic human but also made the gray version.
So all her outfits presets are with the default skin, but the gray version is included as a nude and oiled version.
The oiled version has...
If you'd like to commission something, please DM me.
1.About body collider
After importing presets using CUA, please reset the parent atom of the body collider to a girl.
Suggest using the UIAssist plugin for easy operation.
2.Recommended plugins:
If you'd like to commission something, please DM me.
1.About body collider
After importing presets using CUA, please reset the parent atom of the body collider to a girl.
Suggest using the UIAssist plugin for easy operation.
2.Recommended plugins:
My most ambitious ports yet! (Tier 2)
Pyra and Mythra (Also referred as Homura and Hikari), from Xenoblade Chronicles 2.
2 Original KK models with custom bodies made by me. Both have unique traits made as closely as the canon designs as possible, entire-wise.
Original design by:
Tetsuya...
If you'd like to commission something, please DM me.
1.About body collider
After importing presets using CUA, please reset the parent atom of the body collider to a girl.
Suggest using the UIAssist plugin for easy operation.
2.Recommended plugins:
How to Use
In the Scene Plugins tab, load PostOutline_AutoLoader.
cs and a CUA asset will be created automatically.
Adjust the sliders to achieve the look you want.
Used Look: Lola
@OniEkohvius
Lola - Looks -
@OniEkohvius
https://hub.virtamate.com/resources/lola.17293/
Of course...
How to Use
In the Person atom’s Plugins tab, load SkinShaderAutoApply.cslist.
For clothing, simply check only the outfits you want to apply and press the Apply to checked trigger button.
*(There are a few issues related to clothing.
Outfits that use alpha textures don’t become...
If you'd like to commission something, please DM me.
1.About body collider
After importing presets using CUA, please reset the parent atom of the body collider to a girl.
Suggest using the UIAssist plugin for easy operation.
2.Recommended plugins: