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  1. D

    How to import a morph?

    @TToby I created the proper left eye closed deformation of "Matilda" in Blender and I created an MCM in DAZ combining the default left eye closed morph plus the imported morph from Blender for "Matilda" (all those I did following a tutorial). Then I realize I had problem imported this new MCM...
  2. D

    How to import a morph?

    Finally I succeeded to make it work with some editing of the .dsf files from DAZ, thank you @TToby and @DJ you gave me good hints to look for the solution, (see the image). It is somehow complex process with a lot of steps and I have done only the left eye as a proof of concept..
  3. D

    How to import a morph?

    Thank you so much for your replies, I checked with other morph and VAM 1.20 indeed auto-creates the .vmi/.vmb files. So my problem is the MCM morph I created in DAZ and how can I implement it to VAM the problem I am facing when eyes are closed is similar to that in DAZ, look the images above...
  4. D

    How to import a morph?

    Hi there, I have to make a morph since the 1.18 version, if I remember correct. Now in the latest version 1.20 I tried to fix an issue I had with the eye closing of a model with an MCMmorph, but the .dsf file is not converted to .vmi and .vmb like it was happening with the older version. Does...
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