Haha, now that I worked a whole day through IdlePoser... there's an easier solution :D. Well, time isn't lost as I figured out the power behind that plugin. But for my particular need it's more like cracking a nut with a sledgehammer.
FloatParamRandomizer is exactly what I was looking for: Just...
Good hint, just trying to understand it and succeeded already in some basic transitions. Thanks! While it's not a simple "oscillator" with randomness and way more complex it seems it suits my needs.
Goal: I want to let a morph change it's values in a random way in repetition. Like... something puckering. Not with a predictable and time consuming animation but something like a circler or thruster. I haven't found a plugin yet that adresses morphs. Expressions and body parts, yes, but not...
Sometimes a simple sphere (to play around with like a bouning ball) drops down the floor into the...void. With a single button press I want to get it back to above the floor, but when I trigger "Reset" it moves to 0,0,0 (and in zero height it interferes with the floor and got locked to it once...
Yeah, I forgot to tag "include root node in pose" to get the Atom moved to the pose's position.
I noticed another problem: While this works well with Atoms, it doesn't work with CUA, as they got no pose. And I don't find any entry to do anything else than a "reset", which puts it to 0,0,0 but I...
I put a button into a scene and want it to a) reset the pose and b) reset the location, i.e. zero all vectors and rotation. What receiver does this? I don't find anything approbiate on the Atom.
Thank you all so far. I try to play around with this. I just wondered that's not that easy like "Cloth on / off" - ok, "SimEnabled" is the command to choose I learned so far.
Next step is "extracting" and understanding animations in pre-made scenes :eek:.
Ok, using the Alpha channel makes sense, even though that it's not "removing" the item but making it looking through which is more of a work around for me with the same outcome, yes. Yet a very powerful tool.
The "nonsense" refered to the the double naming "Sweet Shorts" = "Shorts" for the...
Well, I watched the handful of vids on Youtube, however they explain the basics I understand. The problem is to decipher the cryptic expressions or to "encipher" my wish into the VAM expressions.
Example, basic G2F with MeshedVR Shorts and Tank Top. I add a button and want the Shorts and Top to...
Well, playing around with buttons, triggers etc.
So I add a Collision Trigger like a button and "Add Discrete Action", Settings...
Receiver Atom, ok, simple, the person
Receiver, ok, part of the person
Receiver Target, ok, what to do... somehow.
How on earth can anybody know what's behind the...