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  1. J

    Oculus L/R lens crossed for scene (but not for UI), fractals in display

    It looks like it may be something with MacGruber's PostMagic Manager and MacGruber's Postmagic Anti-Alias. No way to configure this to see if there's a fix but only when I disable them does it seem to work
  2. J

    Oculus L/R lens crossed for scene (but not for UI), fractals in display

    Thanks for the first comment, I'll look into that. For the second, It shouldn't be the video card running out of memory as I'm running it on a new 4090 FE. I've tried shutting down/rebooting, etc.
  3. J

    Oculus L/R lens crossed for scene (but not for UI), fractals in display

    I have two separate issues for my Oculus Quest 2: I have a var scene file where it appears as if the L/R lens is crossed, or is interpreting the headset incorrectly BUT for some reason the UI appears to be displayed fine I'm getting weird fractal distortions in heavy scenes that randomly...
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