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When I have a text heavy scene and I would like the characters to move their mouths when talking. Is there a good way to achieve this, if I don't have any voice files?
Hi, @mynaughtyaccount, yeah that's the intention of the plugin and works for me. Normally, when you save a scene, all the positions that were created are saved in json format along with the scene data.
I assume you're using the latest version of VAM? Otherwise, I don't know how I can help you...
Hmm... you can't pull this off with just my plugin. My plugin has an action 'Set Random Position (specific group)' you can call, that will load one of the saved camera angles from a group at random and set the main camera to it.
If you want to call this action every x seconds, I recommend you...
Should be solved with version 8. In my testing it now works reliably, without changing the value first. Let me know if it works for you as well. Thanks.
gardanzero updated Positioner - Main camera and Atom Positioner Plugin with a new update entry:
Important bugfix release
Read the rest of this update entry...
I assume you have the newest game update installed. Do you see something in the error log? I haven't seen this error yet, will test a bit more with the Windowcamera.
Thank you for the bug report and for posting a workaround. I have also noticed this yesterday and I've updated the main page of the plugin that this is a known bug. For some reason every second time, I get an empty value when calling the Action instead of the selected value. I'm working on it...
Thank you for the feedback and the bug report.
There is a workaround. You can manually set the camera title to an existing one, then click add. It will overwrite the coordinates of the camera in your list.
I'm thinking about QOL features like updating, renaming, moving within the list. Right...