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Mac im a 3d modeler i will have to leave that to a coder i'm only just learning how to make a simple game of snake in C# :D
that said its an interesting concept but i feel like if it was wanted why not integrate it and expose those settings (if the current shader allows for them)
So when i was using my trial version of substance painter i noticed that height maps would make certain items significantly better adding depth and detail to certain parts of textures,
as far as i know there is no way to use height maps in the current version of vam's clothing importer,
i could...