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    Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    I'm a little confused by my results and I'm wondering what's up. Overall, my timings decrease, but my average FPS drops as well? Before: After: SkinMeshPartDLL.ini [threads] computeColliders=8 skinmeshPart=8 skinmeshPartMaxPerChar=8 applyMorphs=8 applyMorphMaxPerChar=8...
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