The Herman Makkink Rocking Machine Sculpture as seen in the movies "A Clockwork Orange" and "Dropout".
Load it using a CustomUnityAsset Atom. An FBX is included within the assetbundle so you can texture this as you wish.
Enjoy!
"In the late sixties and early seventies, we, London based...
With the release of VaM 1.21 the toy models have been updated with UV coordinates. We are providing the FBX models as a free asset so that creators can use them for texturing in programs such as Substance Painter.
Special thank you to Tanklover whose request initiated this change.
Enjoy!
~VaMDeV
A string of Christmas lights for your holiday scenes. Two versions included: One with light sources and one without.
Original model by tronk on Sketchfab.
https://sketchfab.com/3d-models/christmas-lights-6413f8ee17ed46199feca4ca4efe761b
Modeled by @VaMRainey
Steven Grant "Steve" Rogers unfit to serve in the military, Rogers was equipped with a suit of armor, designed by Howard Stark and powered by the Tesseract. He joined the war efforts as the HYDRA Stomper.
Special Thanks to:
Acid Bubbles for updating the Collider Editor based on the specific...
In this follow up to his previous stream, Patty walks us through his process to render VaM scenes with OBS, then edit them in Adobe Premiere and After Effects. Rendering them so they are ready to post on your social media of choice!
Patty uses these assets during this stream:
Ivansx's Geoshell...
Captain Margaret Elizabeth "Peggy" Carter is an agent of the Strategic Scientific Reserve during World War II. When Steve Rogers, the original candidate for Project Rebirth, was wounded by a HYDRA spy, Carter volunteered herself as a replacement, received the Super Soldier Serum, and became the...
Miki takes us on a hairstyling journey. Breaking down the mysteries of VaM's built-in hair tools he shows us just how easy it is to play and have fun styling hair in VaM! An excellent stream that by the end will have you styling like a pro.
Miki used his own Sam look as a hair model...
Professor Patty brings the bounce to this week's Vam_Stream. Taking the audience step by step through the process of taking a simple pose from static to titillating using timeline. A must watch for everyone wanting to get started animating with VaM.
Look and plugin used during the live stream...
In this our Third Live stream event, ReignMocap shares tips and tricks to make your VaM models more lifelike by adjusting the eyes and animating layers of facial morphs using Timeline. Next he edits an existing motion capture animation into a new scene by editing it down, adding another...
In our second VaM_Stream live event, PogDaddy creates a custom look from scratch using default Virt-a-Mate morph targets and textures. Based on feedback from a community poll, he covers all aspects of creating a custom look. Starting with choosing the right texture, then systematically going...
Gato of C&G-STUDIO kicks off our very first VaM_Stream discussing prepping for Motion Capture in and outside of VaM. Chrizzy joins in speaking about her experience as a motion capture model. He concludes the stream demonstrating the differences joint settings can make on the VaM models motion...
IslOverlook extras is an expansion pack of unreleased door and window props for the Isloverlook environment. Including standalone wall geometry for environment creation, Scripts for door and window spring controls, and various prebuilt SubScense assets.
Prebuilt scenes with day and night...