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    Question Changing clothes setting on collision/trigger with Assets

    Tryed with multiple VAM settings/tools and cant find the way. I want to change the clothes settings when an Asset collides with it. For example, imagine you have a scissors asset, and your model wear a dress. If the scissors touch the dress, the dress switches from sim disabled to sim enabled...
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    Question Detach, undress, move... clothes without sim

    How can I somehow move the clothes that dont have sim? It is not necessary for the clothes to have coherent physics, just be able to grab or move it (even if there is no collision) just as you can move an asset added to your scene. There is no problem if the method includes editing json files...
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    Answered Build inside var file, no references.

    I created long ago some assets i didnt use or share. Now im creating a new scene where im adding this vars i created but i dont want to reference it inside my new var, i just want to add it to my scene and create a unique var for the scene with this assets. I hope this description its self...
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    Question White dot when loading a custom clothing inside a look

    I load to my scene a look and the shoes are showing like a white dot, when i remove the shoes the dot dissapear. I tried changing the color, gloss etc and nothing fix it, any way to fix this so i dont have to delete this shoes from the scene? (look at the picture to see the problem)
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    Question Rules on content creation for HUB

    Im lazy to read all the rules on the official post, whats the quick overview? no underage models, scat, rape or something like that?
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    Answered Create a new VAR file with the changes i made

    I downloaded a scene and change some colthes of the persons inside the scene, i know i can save a preset of the clothing but i dont wanna do it every time i load the scene. Is there any way i can just re-create the var file with the current elements in the scene? Lets say i have...
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    Answered Doubt about the contents and references inside a scene (Add-On Package Manager)

    I was wondering, when you download a scene, on the package manager, selecting the current scene you can see a bunch of contents and references for the scene. The contents looks like: Saves/scene/samplescene.json or Custom/Assets/Enviroments/Rooms/sample_room.assetbundle, etc... And the...
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