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    Question Quest 3 - Hip tracking?

    Hello Everyone, I currently have a Valve Index and recently discovered its passthrough feature - shitty as its cameras are, having an AR girl in my room was pretty amazing, and I've read that the Quest 3 is an enormous leap forward in the AR department. However, I also use a Vive tracker to...
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    Question Silencing built-in asset audio

    Hello everyone, I was wondering if someone could tell me if there is an easy way to prevent a CUA's built-in audio from playing. I have a suspicion that the answer is "no", and that I would have to edit the file in Unity, but I'm hoping that I'm wrong. Thanks in advance
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    Question Solution for hair clipping through floor/CUAs?

    Hello fellow VAM appreciators, I was wondering if anyone knows of a way to prevent hair from clipping through objects like floors or CUA environments. For example, if I took a girl with long hair and positioned her in a "piledriver" orientation, her hair would fall through the "floor" (wall...
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    Question How to best simulate a line of powder being snorted?

    As the title states, how might I pull this off? I know in theory that I could use thousands of little white sphere atoms, but that would take forever to animate, as well as (probably) load. But aside from that I'm clueless. Have any assets been released that might do a mediocre~decent job...
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    Question Dynamically adjusting morphs based on distance?

    Hello everyone, I would like to make a scene that dynamically adjusts a few morphs based on the distance between two atoms. Specifically, I would like to dynamically adjust the "anus open" and "anus horizontal" morph based on the distance between a penis tip atom and a girl's pelvis atom...
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    Question How to get a decent black light effect?

    Hello everyone, I am trying to figure out how to get a decent black light effect for a scene that I'm making. I've tried tweaking the global lighting settings by turning the diffuse intensity down to zero and bump up the specular intensity - this works well on articles of clothing, but for some...
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