• Hi Guest!

    Please be aware that we have released another critical security patch for VaM. We strongly recommend updating to version 1.22.0.12 using the VaM_Updater found in your installation folder.

    Details about the security patch can be found here.

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    Question This is a question about Unity asset collider.

    I posed a daz3d prop, exported it as fbx, and then imported it directly into Unity. However, even though I checked generate collider, physics was not applied, so I applied a mesh collider this time. However, the green mesh does not fit the object. Is there a way to fix this?
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