• Happy Holidays Guest!

    We want to announce that we will be working at reduced staffing for the holidays. Specifically Monday the 23rd until Jan 2nd.

    This will affect approval queue times and responses to support tickets. Please adjust your plans accordingly and enjoy yourselves this holiday season!

  • Hi Guest!

    Please be aware that we have released a critical security patch for VaM. We strongly recommend updating to version 1.22.0.7 using the VaM_Updater found in your installation folder.

    Details about the security patch can be found here.

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  1. J

    Other SlimeVR drivers supporting knees

    IANAE but Slime trackers rely on a very specific model that infers your skeletal pose based on the combined orientation of many slime trackers. You'd need at least 5 and I'm not sure that having a slime in your hand would be something that the tracker would be able to figure out based on the...
  2. J

    Another full body tracking thread - custom hardware

    Hello - I wanted to provide an update on getting knee trackers working in VaM with SlimeVR. Turns out that the way SlimeVR drivers handles the tracker "hints", it creates an issue with how SteamVR sees the knee trackers. The SlimeVR devs provided a modified driver files (see resource below) that...
  3. J

    Other SlimeVR drivers supporting knees

    javelin4480 submitted a new resource: SlimeVR drivers supporting knees - This is a recompile of SlimeVR drivers for Windows that support knees through Camera/Keyboard bindin Read more about this resource...
  4. SlimeVR drivers supporting knees

    Other SlimeVR drivers supporting knees 2024-12-09

    These are modified SlimeVR drivers provided by a SlimeVR dev that changes the "hint" for SlimeVR virtual knee trackers to Camera/Keyboard so that SteamVR will see them. The official ones don't work correctly for knee trackers, causing knee trackers to disappear once VaM starts (even when they...
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