• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

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  1. Clocksmith

    How to fix iris specular layer mismatch

    Some Looks have a strange mismatch between the iris and its specular layer. As an example of a properly functioning specular layer, take the default model from the Create tab of VAM. Here is her default eye color: If I want to change it to be darker, one way I can do that is by lowering the...
  2. Clocksmith

    I feel blessed that I wake up literally every morning to find new Looks from this community

    You horny bastards. I salute you.
  3. Clocksmith

    Virtamate Turn Off VR Hand With Button

    I have a scene that starts in a way that having a left VR hand helps. But there is a later part of the scene where turning off the left VR hand is better. Is there a way to toggle the left VR hand with a button?
  4. Clocksmith

    Grace Period / Precision For Enforcement of Piracy Policy?

    I'm a subscriber to @bamair1984 and I notice that all his posts got deleted because a single post contained an mp3 file. I have to say, this is a little over the top. This is obviously in response to the new Piracy Policy which I'm sure most people have seen. This new policy was just...
  5. Clocksmith

    Solved Plug-in to make person look at object

    I have a SpawnPoint set up and am trying to set up keyframes with Acid Bubbles Timeline to have a person being animated look at the object I have the SpawnPoint set in. Is there a plug-in to do this? Macgruber's Gaze isn't an option because I need to set head position keyframes in the animation...
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