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I'm into shrinking scenes and animating world scale via scripts is great, but for these types of scenes I typically don't possess a person model because I like to walk around in room scale--I don't have foot trackers an doing it that way I find it more realistic to combine less dramatic world...
Does an arm length morph exist? I really really wish I could adjust arm length. given how luxurious our set of morphs is this absence seels a bit odd. But maybe someone has made one?
Is anyone aware of a way to add people to a scene without the performance hit of actual VAM people (i.e., only for show, no interactivity/phyics/collision needed)? Is there a setting I'm missing or perhaps someone is aware of unity assets of random standing people. Can be clothed, doesn't matter.
I have an index system and a large play space. I only have two controllers but even though I can't move the legs I'd still love to be able to walk around and drag the body with me while keeping it somewhat rigid as opposed to floppy. The only way I've found so far is to connect the person node...
Hi, I just got an index and love the finger control the controllers give you in games.
In VAM, is it possible to get the fingers of a posessed person to be controlled the same way? via setting or plugin?
Or is the only way to take advantage of it, that one selection in the VR preferences for...