Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
Hi Guest!
Please be aware that we have released another critical security patch for VaM. We strongly recommend updating to version 1.22.0.12 using the VaM_Updater found in your installation folder.
Details about the security patch can be found here.
Eaglekun submitted a new resource:
Emily Ortal - Fallout NewVegas - Look - Recreation of the NPC character from Fallout NewVegas
Read more about this resource...
Eaglekun submitted a new resource:
Nora - Default Female SoleSurvivor from Fallout 4 - My recreation of the Fallout-4 Vanilla Female character
Read more about this resource...
Lets say I made a var package and want to edit the meta.json file inside of it to get rid of some erroneus dependencies, is that possible? Im asking since I keep getting dependencies on my packages that make no sense as to why they are there and its very annoying.
So whenever ive found a neat model in say sketchfab I want to bring into VAM i always have the issue that when i import it into unity it doesnt have textures applied or materials and i have to manually apply the textures and make materials. which for simple models is fine but some complex models...
I plan to learn substance painter but im still using photoshop for now, I assume thats what most of you use as well. Thought it would be cool to share some tips with eachother to help us all get even better looking textures. With that in mind I present my current dilema:
Im trying to separate...
As the title says im trying to figure out how to export some character models ive made in VAM to Daz and then into Unreal 4 to use as meshes for my game characters. So far i exported the default genesis 2 female to unreal with textures and some morphs but the bones are all different to the ones...