Search results for query: VAM to blender

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  1. TToby

    Question Any .fbx blender to VAM importer? Any good commissioner?

    As I already wrote to your other thread: You just can't add an other mesh to VaM for use as a person. It is not possible. All you can do is to morph and texture the build-in Genesis 2 figure. You can create custom morphs in DAZ3D with the help of a 3D tool like blender as described in some...
  2. B

    Kingdom hearts models

    The blender versions of all of those are available here, but I don't know if anyone has converted any of them to VAM.
  3. haremlife

    Working Vam-to-Blender workflow for sim hair

    Sorry, I don't understand how to import the var textures to blender. Blender does not have "body", "limp", "head", "gen" textures like vam. Blender demands textures for hands, heads, shoulders, etc, etc. How can vam textures be converted to or imported to blender?
  4. N

    export hairstyles

    Answer is no longer no. I'll actually be releasing a free tool to do this soon: https://hub.virtamate.com/threads/working-vam-to-blender-workflow-for-sim-hair.30023/#post-80501
  5. H

    Daz 3d Help

    I would appreciate the Daz 3d tutorial into VaM. I was attempting to make clothing, but I couldn't get the bikini top to move up on the gen2 model and to create your own clothing, the tutorial I found, they used zbrush and I don't have that. I do have gimp but I'd need a tutorial for that too. I...
  6. D

    Question Character creator 4 to VAM?

    It sounds like you imported the OBJ file from CC4 to Daz, and then tried to use it to create a morph for Genesis 2? Your mistake was most likely in that last step of trying to use an OBJ to make a morph for a Genesis 2. I had the best luck making VAM morphs in Blender: In Blender you can...
  7. L

    Plugins + Scripts Blender templates to convert OBJs exported from VAM into OBJs that use UDIM

    Looks like you're using blender 3.6? Read above comments but it currently doesn't seem to function in newest builds. It worked great in 3.4 build for me.
  8. Pinkykid123

    Clothing Kirby Pants - Hip line fix

    This is a small update where I fixed an annoying problem I noticed on the hip line: The geometry had a small bulge caused by the original Blender clothsim stage of the model, it looked unnatural in vam, specially when the hip-thigh joints bent to extreme levels. So I went back to Blender and...
  9. MalMorality

    Textures G2F Substance Painter Template with Material Groups

    You'd have to export the model out of vam, and set up the UV's in something like blender before importing to SP in order to do that. Lately I just export my models out to DAZ as a morph, and then export that out to blender to lay out the UV's and sculpt normals. after all that I bake the normals...
  10. techwoof

    VaM 1.x Clothing simulation texture extraction

    Can't share the plugins right now, sorry You will not get the same simulation effect from VAM in Blender or anywhere else. You can only have the SIM textures and convert to weights on Blender (search for how to convert images into weights). There's no "hidden simulation textures" in the VAB. it...
  11. N

    Plugins + Scripts HairExporter

    New version (1.0) posted today imports directly to the new curves system with hair nodes Assuming the blender hair is stored as curves (or convertible to curves) someone could probably write a plug-in to import the vertices of each curve as a hair strand. The big challenge that comes to mind...
  12. hazmhox

    How to make unity assets from blender items?

    Ouch. Don't misunderstand the intention of that reaction, we're here to help, but... there is no such thing as "a blender model". You might wanna learn a bit about the 3D pipeline before trying to port models. Blender files are a "scene files" for blender. They are proprietary files and you...
  13. M

    Solved Trying to create animated CUAs from scratch, hoping for pointers / guides...

    You can animate either way , Blender or Unity.
  14. Skynet

    Plugins + Scripts Morph Sculpt

    Skynet submitted a new resource: Morph Sculpt - Blender inspired skin Sculpting & Mesh Edit mode inside vam! Read more about this resource...
  15. O

    Looks Ankha

    Hello, is there any way to transfer a random model from Blender to VAM? If such a method exists, please tell me how to do it, or how can I apply a morph to a standard mesh G2?
  16. gslknight

    VaM 1.x Clothing simulation texture extraction

    Hey bro, could you share how to import plugins in Blender?
  17. qiuweicheng

    Question Can anyone make a tutorial on using the CheesyFX's plug-in: PoseMe? Thank you!

    I have tried sculpting with blender before, but I have to admit that blender cannot do this kind of thing. Use zbrush, only zbrush can sculpt the genesis 2 character model correctly.
  18. Origin69

    Easy way to make an avatar of yourself, but how to get it into VaM?

    Vam only uses Genesis2 models from Daz3d, which is what all the morphs work on. You can import pretty much anything as a custom unity asset, but you wouldn't be able to use it like a person atom in vam. If you have a model of yourself in a t pose, you can use that as a reference and make a...
  19. Poli5

    Putting custom tattoo on back issues.

    Thanks Origin06. Will look into it. It sounds more complex than i'd hoped it to be, but hey, maybe it will work, and maybe i can get a good work flow and be able to implement it to other things.
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