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  1. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR (Beta)

    Skynet updated PostFx Pro - Post Processing for Desktop & VR (Beta) with a new update entry: update v11 Read the rest of this update entry...
  2. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR (Beta) - update v11

    -- Fixes & Improvements: - Fixed constant upward motion in hair strands when using Quality Motion Vectors. - Fixed Quality Motion Vectors to correctly render hair cards MVs. (CUA Hair) - Improved SSR roughness kernel by making it fixed in world space and preventing it from blurring across...
  3. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading

    Skynet updated SkinSSS - Subsurface Scattering & Custom Skin Shading with a new update entry: update v17 Read the rest of this update entry...
  4. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading - update v17

    -- New Features & Improvements: - Added SSS to Eyeballs & teeth, each with unique diffusion profile and customizable SSS diffusion strength & Scatter color. *(SSS is still applied in one pass so there is no additional fps cost)* - Added tessellation around eyelid contours. - Custom Eyeball...
  5. Skynet

    Scenes Tentacles Bundle

    you need to use puppeteer instead of CUAControllers to allow stuff like that, but even then the assets must have identical bone names & configuration
  6. Skynet

    Plugins + Scripts Skin Vertex Link

    Skynet updated Skin Vertex Link with a new update entry: update v7 Read the rest of this update entry...
  7. Skynet

    Plugins + Scripts Skin Vertex Link - update v7

    -- New Features & Improvements: - Fixed multi instances naming convention conflict. (see hub discussion reports) - Added new vertex ring loop barycenter method for orifices for more accurate center point. - Added compute shader to handle smoothed skin buffer to support smooth passes without...
  8. Skynet

    Paid Clothing Low Platform Glass Heels

    it's probably because of the colortone asset by tiseb, whenever its loaded in the scene it makes my glass shaders dissapear
  9. Skynet

    Paid Plugins + Scripts Fluid Dynamics - Realistic Fluid Physics Simulation (Beta)

    hmm i don't know i have tested it and it works fine for me, others also have used it in VR without any problems so it must be a cross plugin conflict. have you tested on a clean VaM installation to be sure? i couldn't recreate the problem so if you can please head to my discord so we can...
  10. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR (Beta)

    Skynet updated PostFx Pro - Post Processing for Desktop & VR (Beta) with a new update entry: update v10 Read the rest of this update entry...
  11. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR (Beta) - update v10

    -- New Features & Improvements: - New Optional Quality motion vectors mode, custom render pass for unlocking per object per pixel motion + camera motion with support for all mesh types including skin, clothing, hair, mesh renderer atom and skinned mesh renderer atoms. (it will cost slightly more...
  12. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR (Beta)

    Skynet updated PostFx Pro - Post Processing for Desktop & VR (Beta) with a new update entry: update v9 Read the rest of this update entry...
  13. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR (Beta) - update v9

    -- New features & Improvements: - Added support for transparent or invisible materials in quality core textures mode, should make the plugin fully compatible with plugins like Embody for example. - Fixed DOF blur radius not scaling correctly with render texture resolution (radius was appearing...
  14. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR (Beta)

    it runs real time in desktop, for VR it can run in real time also if you use performance settings and reduce the VR rendering resolution
  15. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading

    Skynet updated SkinSSS - Subsurface Scattering & Custom Skin Shading with a new update entry: update v16 Read the rest of this update entry...
  16. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading - update v16

    -- New Features & Improvements: - Added new Quality Translucency Mode featuring Geometry Traced light travel distance & Disney Diffusion profile for a more physically accurate translucency approximation. - Added new "Translucency" tab, containing both performance & quality mode parameters. -...
  17. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR (Beta)

    Skynet updated PostFx Pro - Post Processing for Desktop & VR (Beta) with a new update entry: update v8 Read the rest of this update entry...
  18. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR (Beta) - update v8

    -- New Features & Improvements: - Added Performance mode feature for RTGI. - Fixed floating scalp, eyeballs or clothing meshes if a reflective atom was present in scene. - Fixed CUA ignore transparent materials not being applied properly throughout Scene material change events. (this will fix...
  19. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR (Beta)

    Skynet updated PostFx Pro - Post Processing for Desktop & VR (Beta) with a new update entry: update v7 Read the rest of this update entry...
  20. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR (Beta) - update v7

    -- New Features & Improvements: - Added SSR, screen space reflections with Hi-Z tracing technique for max performance. - Reworked GTAO for better quality & performance with newly added parameters for more granular control over the effect. - New ObjectFocus mode for DOF, will allow locking focus...
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