Search results for query: daz to blender

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  1. SupaRioAmateur

    Guides T-Shirt Guide

    ...the speed, any problem is a final blender to fix. About when you convert A pose to T post, if you import the g2f base mesh with "Daz Importer" or "Daz To Blender Bridge" then you would have the rig already, then just do the pairing in blender or daz transfer, not really need to setup your own...
  2. vvs123

    Question Problem with clothing import from DAZ

    I have the same problem, but I found the cause. It should be that Blender failed to export correctly or DAZ did not set the materials properly. You just need to uncheck the material option when exporting from Blender. Edit: Okay, that must be my mistake. I forgot to rename the material names to...
  3. B

    Guides How to use Blender to sculpt.

    there exists a bridge from DAZ to blender. There you can export and import morphs and expressions from DAZ to blender too. Don´t be confused, when there is a hint, that this bridge is only for G3 or G8. It works with G2 too.
  4. N

    Looks Holli Would

    Sorry if this is a dumb question but if this was a model from blender did you have to port it into DAZ for it to work in VAM, or was it ported from Blender then to VAM without using DAZ? (Nice model by the way).
  5. B

    What do i need to create my own models?

    To keep it short I want to be able to make new/ recreate characters but im not sure what software I need. Ive seen daz, blender, and unity mentioned but do i need anything else? are all 3 of these needed? what resources would i need to get for these to be VAM compatible? Thanks. sorry if its...
  6. Juno

    Guides Vam to Blender to Vam

    When importing an exporting to blender use the wavefront (.obj)(legacy) option as im told theres issues with the non legacy option in latest blender. If the mismatch still happens in daz then you have used a tool in blender that changed the models vert count/order. Best to do a testrun first...
  7. mopedlampe

    Guides Video Guide on how to fit and import any 3d Clothing Item to Virtamate

    mopedlampe submitted a new resource: How to import any Clothing Item - Video-Guide from start to finish with some Shoes from sketchfab.com Read more about this resource...
  8. regguise

    Plugins + Scripts ReCloth

    Agreed. I have always used DAZ because it fits better with my work flow, but I have had people told me Blender transfer produce pretty much the exact same result.
  9. VamTastic

    Guides Import genesis 8 character(only morph) to vam(with pictures)

    I use that method too ,as you can go in edit mode of blender with the character selected .Alt+A to deselect all vertices use as the vertex icon , type in eye Select leye , reye or both and go on select . then its just a matter of fine tuning the eyes to fit .
  10. Spirison

    Plugins + Scripts ReCloth

    I highly recommend trying to use blender to do all the weight transfer job to save the back&forth porting hassle,just need to first rig the clothing to the armature of G2F and then use a data transfer modifier on the clothing or use transfer weight command at upper menu in blender weight paint...
  11. rernat

    Solved Deformation after import from DUF --> VAM

    Hi, i started 3D-modelling recently. I created a pair of creoles and more in Blender. I followed the import steps i found in the web blender -> DAZ -> VAM. The earings look good at blender and in DAZ but after saving the scene in DAZ and importing the duf-file to VAM i get deformations. As in...
  12. enoeht

    Guides Video guide for advanced clothing Imports without deformation

    If anyone is having issues with this, first, make sure you have the Mesh Resolotuion set to Base on your DAZ G2 model before you export out to Blender. Otherwise, you will get an error when you import your new morph. Next, make sure you have the right Blender version. I think 3.0.1 was one of...
  13. L

    How do i export a Skin in DAZ so i will receive a Full set of Face / Torso / Limbs ?

    The skin i want is not in the Textures Folder. Its Part of an Pay Addon with licence. So i Load Genesis 3 and move the Texture to the Model and it fits of course. So how do i export this Skin i attached to Genesis 3 now to receive a UV Set as usual to convert that to Genesis 2 with the Guide...
  14. wunderwise

    Paid Looks Roomy

    For the model, I use Blender to sculpt and DAZ to apply the rig for VAM use =). For things like rigged assets, I use Blender to rig and Unity to apply the physics/collision information to create an asset bundle. Hope that answers your question! ^_^.
  15. AWWalker

    Need help with transfer or creation of model for VAM(Character model screen in desc)

    My post on smoothing and subdivides in blender to mimic the final output in vam. It's not like a pro video, it's just me figuring out how to create morphs and have them appear in vam very close their blender counter part. DAZ sucks for morphing, so don't even bother with that. I'm sure zbrush...
  16. Juno

    VaM 1.x Import/Export VAR Models into Blender for Game Modding?

    My guide wont work for this, all you get is an extremely low res obj with no rigging whatsoever - the guide is meant as a quick and dirty way to sculpt an existing model. It's possible but far more involved, you would need to backport the vam model to daz, convert it to genesis8 then move to...
  17. L

    How to export a Model from DAZ and create a VAM compatible VR Model?

    Hi thx all you so far :) Regarding buying VAM Models of Patreon or free VAR. Yes i know i can simply use them but the Steps to finally create something that Visual and also technical beauty and interative is true work of VR Art and my biggest Respect to those who develop these VAR Files for...
  18. modkkola

    Clothing micro bikini

    It probably refers to the outfit, right? I do go through BlenderDAZ in the final stage, but DAZ is only used to obtain the .duf scene file — I’ve never transferred the data back in reverse. So unfortunately, I can’t really answer your question. If it’s about a character, as you probably...
  19. void

    Question Mistery how to create a skin from scratch

    So, back from my very basic Blender knowledge a few years ago I know that you "unwrap" a 3D object to put a texture on it. I did some seamless textures back then by just mirroring a pattern and / or blending the two seams over at the cut. Worked fine. So, we now have a skin with no straigth...
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