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  1. Skynet

    Plugins + Scripts Morph Sculpt

    yeah i thought about that but it'll complicate things a bit as not all brushes can have a perfect reverse effect like move surface, smooth or smooth surface... etc. it's better to use erase brush to undo your edits
  2. Skynet

    Plugins + Scripts Morph Sculpt

    never said it works for VR, it's only meant for desktop use (y)
  3. Skynet

    Plugins + Scripts Morph Sculpt

    i just tested the plugin on a clean vam install and everything works just fine for me, it's most likely something on your end. maybe you modified the vam assembly file?
  4. Skynet

    Plugins + Scripts Morph Sculpt

    you have to select either sculpt, edit or mask tab for it to work
  5. Skynet

    Plugins + Scripts Morph Sculpt

    you can scale the brush down to a single pixel already?
  6. Skynet

    Plugins + Scripts Morph Sculpt

    Skynet updated Morph Sculpt with a new update entry: update v2 Read the rest of this update entry...
  7. Skynet

    Plugins + Scripts Morph Sculpt - update v2

    -- New Features & Improvements: - Added edge loop selection ability in edit mode & mask mode with Q keybind. - Added ability to split saved morphs for left & right side, with bone morphs split support. - Improved X-ray rendering in all modes using blender's OIT method. - Added texture View mode...
  8. Skynet

    Plugins + Scripts Morph Sculpt

    1. you shouldn't doing anything else while using the plugin except for sculpting & editing the mesh, when in main tab saving morphs it ignores the backspace keybind. plugin should be loaded -> makes your changes to skin -> save morphs and remove the plugin -> continue doing vam stuff. this is a...
  9. Skynet

    Plugins + Scripts Morph Sculpt

    you should save the morphs as Delta morphs to avoid that, read the plugin UI text again
  10. Skynet

    Plugins + Scripts Morph Sculpt

    just reload the plugin
  11. Skynet

    Plugins + Scripts Morph Sculpt

    i'll consider this for upcoming updates
  12. Skynet

    Plugins + Scripts Morph Sculpt

    they are separate features, read the plugin UI text for more info
  13. Skynet

    Plugins + Scripts Morph Sculpt

    hmmm, elaborate on practicality? :unsure:
  14. Skynet

    Plugins + Scripts Morph Sculpt

    Skynet submitted a new resource: Morph Sculpt - Blender inspired skin Sculpting & Mesh Edit mode inside vam! Read more about this resource...
  15. Morph Sculpt

    Plugins + Scripts Morph Sculpt 2
    Hub-Hosted VAR CC BY

    -- Description: - Inspired from blender's Sculpting, a plugin that allows you to sculpt & edit skin mesh in real-time inside vam, primarily made to make adjustments after importing your morphs from DAZ/ Blender to correct inconsistency in shape after import. It's also versatile enough to sculpt...
  16. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading

    Skynet updated SkinSSS - Subsurface Scattering & Custom Skin Shading with a new update entry: update v14 Read the rest of this update entry...
  17. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading - update v14

    -- New Features & Improvements: - Fixed Red Tint on mirror reflections when skinSSS was active. - Added support for SSS on mirrors, can be disabled via "Mirror Support" toggle in misc tab. - Improved SSS masking accuracy around skin boundaries when using MSAA. - Improved Denoiser for Quality...
  18. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading

    Skynet updated SkinSSS V12 - Subsurface Scattering & Custom Skin Shading with a new update entry: update v13 Read the rest of this update entry...
  19. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading - update v13

    -- Bug fixes: - Fixed Missing camera choices from the Target Camera selector on vam first launch. - Fixed player head overlay meshes from overlapping hardware mask in VR view.
  20. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading

    Skynet updated SkinSSS V12 - Subsurface Scattering & Custom Skin Shading with a new update entry: update v12 Read the rest of this update entry...
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