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  1. Skynet

    Plugins + Scripts Morph Sculpt

    just reload the plugin
  2. Skynet

    Plugins + Scripts Morph Sculpt

    i'll consider this for upcoming updates
  3. Skynet

    Plugins + Scripts Morph Sculpt

    they are separate features, read the plugin UI text for more info
  4. Skynet

    Plugins + Scripts Morph Sculpt

    hmmm, elaborate on practicality? :unsure:
  5. Skynet

    Plugins + Scripts Morph Sculpt

    Skynet submitted a new resource: Morph Sculpt - Blender inspired skin Sculpting & Mesh Edit mode inside vam! Read more about this resource...
  6. Morph Sculpt

    Plugins + Scripts Morph Sculpt 1
    Hub-Hosted VAR CC BY

    -- Description: - Inspired from blender's Sculpting, a plugin that allows you to sculpt & edit skin mesh in real-time inside vam, primarily made to make adjustments after importing your morphs from DAZ/ Blender to correct inconsistency in shape after import. It's also versatile enough to sculpt...
  7. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading

    Skynet updated SkinSSS - Subsurface Scattering & Custom Skin Shading with a new update entry: update v14 Read the rest of this update entry...
  8. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading - update v14

    -- New Features & Improvements: - Fixed Red Tint on mirror reflections when skinSSS was active. - Added support for SSS on mirrors, can be disabled via "Mirror Support" toggle in misc tab. - Improved SSS masking accuracy around skin boundaries when using MSAA. - Improved Denoiser for Quality...
  9. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading

    Skynet updated SkinSSS V12 - Subsurface Scattering & Custom Skin Shading with a new update entry: update v13 Read the rest of this update entry...
  10. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading - update v13

    -- Bug fixes: - Fixed Missing camera choices from the Target Camera selector on vam first launch. - Fixed player head overlay meshes from overlapping hardware mask in VR view.
  11. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading

    Skynet updated SkinSSS V12 - Subsurface Scattering & Custom Skin Shading with a new update entry: update v12 Read the rest of this update entry...
  12. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading - update v12

    -- New Features & Improvements: - New SSS Quality mode, will use Christensen-Burley diffusion for scattering. Same method used in blender's real-time EEVEE renderer with custom passes that scatter irradiance pass only to preserve texture details, brows, scalps and tattoos without requiring...
  13. Skynet

    Paid Plugins + Scripts Fluid Dynamics - Realistic Fluid Physics Simulation (Beta)

    i tested on my end and everything works fine, make sure you haven't modified your vam installation and that you are on the latest version. test on a fresh vam install to confirm
  14. Skynet

    Plugins + Scripts Orifice Dynamics

    use my physics manager plugin to control that
  15. Skynet

    Plugins + Scripts Orifice Dynamics

    male gens only have 3 bones so it wont be usable for all the way in, there is simply not enough joints that can allow it to bend correctly at that length. you must use a custom rigged CUA that have 15 bones or more like tentacles for example
  16. Skynet

    Plugins + Scripts Better Bends

    i think you meant to comment this on orifice dynamics and not here?
  17. Skynet

    thanks! W scene by the way (y)😎

    thanks! W scene by the way (y)😎
  18. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading

    Skynet updated SkinSSS V10 - Subsurface Scattering & Custom Skin Shading with a new update entry: update v11 Read the rest of this update entry...
  19. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading - update v11

    -- New Features & Improvements: - New revamped plugin UI with navigator tabs style. - Added separate tiling sliders for face, torso, limbs and genitals. useful for lining up skin detail density across body parts. - Exposed person atom toggles as storables that can be triggered through other plugins.
  20. Skynet

    Plugins + Scripts Stopper's Cua Clothing Alt

    that's probably due to how you setup the physics in your CUA asset within Unity, normally my plugin doesn't have parenting frame lag as i use it all the time without any issues
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