• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

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  1. Skynet

    Plugins + Scripts Fluid Surface Sim

    Skynet updated Fluid Surface Sim with a new update entry: update v3 Read the rest of this update entry...
  2. Skynet

    Plugins + Scripts Fluid Surface Sim - update v3

    -- New features & Improvements: - Full support for Vam scene lighting parameters & vam native skybox reflections. - Regrouped Material tab UI elements. - Adjusted default settings & increased wave height slider max value to 4. - Increased base speed of Fine noise normal. - Pausing simulation...
  3. Skynet

    Plugins + Scripts Orifice Dynamics

    Skynet updated Orifice Dynamics with a new update entry: update v32 Read the rest of this update entry...
  4. Skynet

    Plugins + Scripts Orifice Dynamics - update v32

    -- Bug Fixes: - Fixed error log upon CUA asset prefab selection changes whilst inserted into an orifice. - Fixed stuck bulge, motion & penetration depth tracking if scene reloads with a CUA toy already inserted in an orifice.
  5. Skynet

    Paid Plugins + Scripts SkinSSS V8 - Subsurface Scattering & Custom Skin Shading (Beta)

    what up, yeah they are completely two different things. the smoothing is done in a hardcoded manner and has no support for mask textures unfortunately
  6. Skynet

    Plugins + Scripts Skin Vertex Link

    you are clearly pressing left mouse button to select which is incorrect, its done with middle mouse button. read the "Mouse selection info" text in the plugin again in case you missed it
  7. Skynet

    Plugins + Scripts Morph Merge And Split - Extended

    my friend i think you're the one doing the lying here, the plugin can merge morphs, you have to uncheck the splitting toggles before exporting. Thanks for clarifying to him @MrGiggly 👍🏼
  8. Skynet

    Plugins + Scripts Fluid Surface Sim

    Skynet updated Fluid Surface Sim with a new update entry: update v2 Read the rest of this update entry...
  9. Skynet

    Plugins + Scripts Fluid Surface Sim - update v2

    -- Improvements: - Added correct VR rendering support.
  10. Fluid Surface Sim

    Plugins + Scripts Fluid Surface Sim 3
    Hub-Hosted VAR CC BY

    -- Description: - A remaster of my previous CPU based simulation Height field water plugin, Now with GPU simulated waves & ripples, better usability & customization. -- Contents: - Main var package: FluidSurface script files & .assetbundle file containing surface shaders & compute shaders. -...
  11. Skynet

    Plugins + Scripts Fluid Surface Sim

    Skynet submitted a new resource: Fluid Surface Sim - Fluid surface with GPU simulated waves & ripples, with curve handles shaping feature. Read more about this resource...
  12. Skynet

    Paid Plugins + Scripts SkinSSS V8 - Subsurface Scattering & Custom Skin Shading (Beta)

    Skynet updated SkinSSS V7 - Subsurface Scattering & Custom Skin Shading (Beta) with a new update entry: update v8 Read the rest of this update entry...
  13. Skynet

    Paid Plugins + Scripts SkinSSS V8 - Subsurface Scattering & Custom Skin Shading (Beta) - update v8

    -- Fixes & Improvements: - Further refined custom skin shader's subdermis color & reflections to be 1:1 with vam's original. (GGX shading & translucency must be turned off for a 1:1 look) - Removed GGX attenuation from vam's IBL reflections on skin, GGX shading model will now only affect...
  14. Skynet

    Paid Looks Ada Wong V7 - RE4 Remake

    this must be a problem with your vam installation, scene look works just fine for me
  15. Skynet

    Plugins + Scripts Orifice Dynamics

    Skynet updated Orifice Dynamics with a new update entry: update v31 Read the rest of this update entry...
  16. Skynet

    Plugins + Scripts Orifice Dynamics - update v31

    -- New features & Improvements: - Improved penetration Alignment if multiple CUA toys/ Vam dildos are inserted in the same orifice, with a newly added auto spacing system. (visualized with "Show 3D Curve path" toggle) - Fixed VR hands getting deformed from penetration alignment forces. - Small...
  17. Skynet

    Plugins + Scripts Orifice Dynamics

    this will be accounted for in upcoming v31
  18. Skynet

    Plugins + Scripts Solid Nails

    you use @Stopper clothing plugin manager, @qdaro also has an utility app that helps you with that
  19. Skynet

    Plugins + Scripts Solid Nails

    that can happen if you have multiple versions of the plugin running at the same time, try to remove all previous versions from you addonpackages folder
  20. Skynet

    Plugins + Scripts Solid Nails

    hmm will check that out soon
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