• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Search results for query: VAM to blender

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  1. D

    Guides Enable Ray Tracing in VaM (only for Nvidia GPUs and desktop mode)

    anyway to render scene with this ? I know it's not injected into the game, but is there's a way to render it outside the vam ? like Frame by Frame render ? like blender do
  2. D

    Solved Scene export

    Thanks for reply. Yes, I know what a proper pipeline should look like. But in my case I already have "blockout stage" made in VaM. Okay, this time I'll take a more difficult route, and next time I'll design directly in 3dsmax/Unity.
  3. K-Dorui

    Genital G2F

    This will probably go off the main topic then. I want to make morphs from the genitals from VAM. Im fairly new to the VAM CC arena. Not sure which guide is best for this and would like to know how to export the genitals (which i found is separate from the rest of the model) to blender and sculpt...
  4. MrGiggly

    Guides Blender 3.2+ Texture Conversion Templates (G3F/G8F/G9 to G2F) or (G2F/G8.1F/G9 to G8F)

    MrGiggly updated Blender 3.2+ Texture Conversion Templates (G3F/G8F to G2F) or (G2F to G8F) with a new update entry: Additional Template added Read the rest of this update entry...
  5. B

    Kingdom hearts models

    The blender versions of all of those are available here, but I don't know if anyone has converted any of them to VAM.
  6. TToby

    Question Any .fbx blender to VAM importer? Any good commissioner?

    As I already wrote to your other thread: You just can't add an other mesh to VaM for use as a person. It is not possible. All you can do is to morph and texture the build-in Genesis 2 figure. You can create custom morphs in DAZ3D with the help of a 3D tool like blender as described in some...
  7. N

    export hairstyles

    Answer is no longer no. I'll actually be releasing a free tool to do this soon: https://hub.virtamate.com/threads/working-vam-to-blender-workflow-for-sim-hair.30023/#post-80501
  8. haremlife

    Working Vam-to-Blender workflow for sim hair

    Sorry, I don't understand how to import the var textures to blender. Blender does not have "body", "limp", "head", "gen" textures like vam. Blender demands textures for hands, heads, shoulders, etc, etc. How can vam textures be converted to or imported to blender?
  9. L

    Plugins + Scripts Blender templates to convert OBJs exported from VAM into OBJs that use UDIM

    Looks like you're using blender 3.6? Read above comments but it currently doesn't seem to function in newest builds. It worked great in 3.4 build for me.
  10. D

    Question Character creator 4 to VAM?

    It sounds like you imported the OBJ file from CC4 to Daz, and then tried to use it to create a morph for Genesis 2? Your mistake was most likely in that last step of trying to use an OBJ to make a morph for a Genesis 2. I had the best luck making VAM morphs in Blender: In Blender you can...
  11. H

    Daz 3d Help

    I would appreciate the Daz 3d tutorial into VaM. I was attempting to make clothing, but I couldn't get the bikini top to move up on the gen2 model and to create your own clothing, the tutorial I found, they used zbrush and I don't have that. I do have gimp but I'd need a tutorial for that too. I...
  12. techwoof

    VaM 1.x Clothing simulation texture extraction

    Can't share the plugins right now, sorry You will not get the same simulation effect from VAM in Blender or anywhere else. You can only have the SIM textures and convert to weights on Blender (search for how to convert images into weights). There's no "hidden simulation textures" in the VAB. it...
  13. M

    Solved Trying to create animated CUAs from scratch, hoping for pointers / guides...

    You can animate either way , Blender or Unity.
  14. hazmhox

    How to make unity assets from blender items?

    Ouch. Don't misunderstand the intention of that reaction, we're here to help, but... there is no such thing as "a blender model". You might wanna learn a bit about the 3D pipeline before trying to port models. Blender files are a "scene files" for blender. They are proprietary files and you...
  15. Pinkykid123

    Clothing Kirby Pants - Hip line fix

    This is a small update where I fixed an annoying problem I noticed on the hip line: The geometry had a small bulge caused by the original Blender clothsim stage of the model, it looked unnatural in vam, specially when the hip-thigh joints bent to extreme levels. So I went back to Blender and...
  16. O

    Looks Ankha

    Hello, is there any way to transfer a random model from Blender to VAM? If such a method exists, please tell me how to do it, or how can I apply a morph to a standard mesh G2?
  17. MalMorality

    Textures G2F Substance Painter Template with Material Groups

    You'd have to export the model out of vam, and set up the UV's in something like blender before importing to SP in order to do that. Lately I just export my models out to DAZ as a morph, and then export that out to blender to lay out the UV's and sculpt normals. after all that I bake the normals...
  18. qiuweichan

    Question Can anyone make a tutorial on using the CheesyFX's plug-in: PoseMe? Thank you!

    I have tried sculpting with blender before, but I have to admit that blender cannot do this kind of thing. Use zbrush, only zbrush can sculpt the genesis 2 character model correctly.
  19. N

    Plugins + Scripts HairExporter

    New version (1.0) posted today imports directly to the new curves system with hair nodes Assuming the blender hair is stored as curves (or convertible to curves) someone could probably write a plug-in to import the vertices of each curve as a hair strand. The big challenge that comes to mind...
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