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Search results for query: VAM to blender

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  1. Z

    Plugins + Scripts Blender templates to convert OBJs exported from VAM into OBJs that use UDIM

    Ah, yes the script is just for VAM exported OBJs, the G2 OBJs from DAZ are a bit messy (see this message and the following from Sally Whitemane https://hub.virtamate.com/threads/blender-templates-to-convert-objs-exported-from-vam-into-objs-that-use-udim.27583/post-137583)
  2. Juno

    Genital G2F

    ...of the gens. I got no idea if this works exactly like this since I have not done this but logically it should be 99% like my vam to blender guide 1. Open vam, load your model 2. Add the morph merge and split plugin and use this to create a merged morph 3. Using Chokaphis Vam to Daz...
  3. VirtualWishX

    Question Texture Face from a Real Human (Reference Image based) ?

    ...I wonder if there is a better / newer way or PLUGIN to do now days? 2. Are there any recomended plugins to do the above? - texture + Vam to Blender to Vam without ruin the model 3. Is there an updated (2023) video tutorial to follow? Thanks ahead for anyone who can help and explain or...
  4. P

    Question any way to tweak mesh points/ create morphs

    Thanks so much Urukyay, I will give it a try.
  5. CycloneRed

    Can You make Assets From Unreal Engine?

    I think VamBlaster wants to export things from UE the same way as doing assetbundle from Unity. As to my knowledge VAM is made in Unity so if you want to bring something in you need to pass it through it. See this guides: https://hub.virtamate.com/resources/unity-assetbundles-for-vam-1-xx.167/...
  6. VirtualWishX

    Question How to import HDRI to scene?

    I never used Unity before, is it possible to do the same in Blender and somehow convert to VAM? Also, any specific example from the hub to try out so I cansee how it works for start? I didn't find any HDRI related that's why I asked here. Thanks ahead!
  7. T

    Create a look?

    Hey guys!! Been using VAM for a bit playing with looks, scenes and plugins but want to move onto doing looks that cannot be found. Do i need to go from scratch in Blender or can i achieve this from an existing look in vam modifying it to what i need with plugins, morph or i don't know what...
  8. VamTastic

    Environments RE neighbour Apartment - Collisions fix

    not sure what happened with the collisions , as i did remember to activate them in unity but they didn't work in vam , my only guess is the apartment had an armature and that everything was linked to it so deleted the armature in blender and re imported the apartment.
  9. Juno

    Genesis 2 to 8/8.1 (update 2.x)

    Super old necro post ahoy!! But, I thought I'd post to clarify the current situation considering the imminent arrival of Vam2 and the number of users who will be looking for this answer in the coming weeks. Theres 2 ways I know of R3DS Wrap(faceform) which is paid software but its also entirely...
  10. Origin69

    Solved Clothing Importing as Black?

    Have you checked the normals face orientation? In the viewport overlays in blender, click the box under geometry to show the face orientation. If it is showing as red, go into edit mode, select all and click; Mesh>Normals>Flip and it should all turn blue. Other than that, you may want to...
  11. J

    Guides How to use Blender to sculpt.

    That's a great tutorial. I've done it myself in the past with facegen and Blender. I also used kentools facebuilder then exported it to zbrush so I could use Zwrap and get a perfect look-alike face . After many attempts I have to say though, what I get inside VAM is never as good as what I see...
  12. Ashu27

    Plugins + Scripts BlenderMate

    I will be adding custom keybinding settings.
  13. LUXDAR

    Another VaM alternative for animation motion capture ?

    Ops I didn't indicate that the type of software is more like motion capture in VR (like VaM with vr+ plugin timeline). On Blender or others, I haven't seen any addon or other that would allow you to animate in real time in VR.
  14. Z

    Genital G2F

    You should export your model into Daz and then export it out to Blender. Make whatever changes you need there (without changing vertices count) and then export your morph back into Daz. Save it as a morph asset which can then be interpreted by VAM.
  15. Origin69

    Can someone please port this model over

    It's not a direct port. You can only add morphs to the Genesis 2 Female model in vam, so I sculpted that in blender and texture painted it, then remeshed the top and added it through daz3d. What assassins creed models did you want?
  16. Onion

    Looks Ankha

    I used a guide by OniEkohvius, but it does not seem to exist anymore. I have the guide still but I'm not sure if i should share it. I think you can shrinkwrap a Gen2Female onto a blender model in blender and then manually sculpt the model afterwards. I used wrap 2020 to do esentially the same...
  17. Re-visions_VAM

    (Effort/Challenges) --> " Making Clothing In blender, Sculpting Clothing, uploading non-texture...

    (Effort/Challenges) --> " Making Clothing In blender, Sculpting Clothing, uploading non-texture clothing's into VAM for input on deforming/clipping clothing, texturing clothing, re-texturing clothing, texture optimization, uploading to VAM, uploading the textures into VAM, configuring Textures...
  18. I

    Guides Your EndAllBeAll guide to Wrapping!

    There's already a guide on the hub that has a blender template to convert g8 to g2 and vice versa. I've been using it for textures and such, it's not perfect but it's great! Although wrapping textures in WRAP4D would be better.
  19. backfixmorph

    Morphs backfixmorph 3
    Hub-Hosted VAR CC BY

    Trying to get slim down that back bulge! Morph name : "basicmodel-backfix-1" Uploading my first morph and I'm not sure if I packaged it correctly. If it doesn't work let me know! This is just the morph and not the model Quick Note: I tend to overshoot things in blender when making morphs...
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